ImOTab the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (34, 4, D) a +0 hand axe a yellow draconian skeleton (34, 5, D) a +0 mace (34, 9, D) a +0 mace (35, 15, D) a phantom mirror (36, 0, D) a +0 falchion of protection (36, 1, D) a +1 bardiche of freezing (36, 15, D) the conjuration staff of Yredelemnul's Grace {^Contam *Corrode Str+5 Int+3 Conj} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (unseen) (37, 1, D) a +0 mace a +0 vampiric falchion (37, 4, D) a +0 dire flail a +0 battleaxe (37, 6, D) a +0 trident a red draconian skeleton (37, 15, D) a +1 robe of cold resistance (unseen) (38, 0, D) a +0 scimitar of holy wrath (38, 1, D) a +1 battleaxe of flaming (38, 15, D) a +0 scale mail of resonance (unseen) (38, 23, D) Sif Muna's Compendium of the Dark Volcano Spells Type Level a - Grave Claw Necromancy 2 b - Lee's Rapid Deconstruction Earth 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Shatter Earth 9 (39, 0, D) a +3 scale mail of resonance (39, 5, D) a +0 trident (39, 6, D) a +0 flail (39, 15, D) the +8 glaive of Domination {freeze, rElec rF+ rC+ Dex+4} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (unseen) (40, 2, D) a +0 glaive a purple draconian skeleton (40, 15, D) a staff of alchemy (unseen) (41, 0, D) the +7 battleaxe of the Pariah {elec, rPois rF+ Int+3 Dex-2} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (41, 1, D) a +4 dagger of venom (41, 4, D) a +0 war axe (41, 15, D) a +1 spear of freezing (unseen) (42, 1, D) a +0 vampiric lajatang (42, 15, D) a staff of necromancy (unseen) (43, 15, D) a staff of alchemy (unseen) (49, 0, D) a +2 antimagic war axe (49, 2, D) a +2 scimitar of flaming (49, 12, D) a +0 great sword (49, 24, D) a +5 antimagic dagger (49, 36, D) a +2 plate armour of cold resistance (50, 0, D) a staff of fire (50, 1, D) a +2 ring mail of fire resistance (50, 3, D) an amulet of regeneration an orb of mayhem a staff of cold +5 storm dragon scales a staff of conjuration an amulet of dissipation an amulet of magic regeneration a +4 ring of slaying a ring of flight a +1 great sword of flaming (50, 12, D) a +6 flail of protection (50, 13, D) a +2 ring mail of fire resistance (50, 26, D) a raven corpse (skeletalised by now) (50, 40, D) a +0 halberd (50, 41, D) a +3 short sword a +0 robe (51, 1, D) an amulet of regeneration (51, 12, D) a +2 helmet of sniping (51, 14, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (51, 15, D) 5 large rocks (51, 18, D) a +0 partisan of flaming a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (51, 20, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (51, 24, D) a +1 orcbow of flaming (51, 25, D) a +3 heavy glaive (51, 26, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (51, 30, D) a polar bear corpse (skeletalised by now) (51, 37, D) a staff of cold (51, 39, D) a +0 great mace a +0 chain mail a +3 halberd a +0 robe (51, 40, D) a +0 battleaxe (52, 3, D) a hell hound corpse (skeletalised by now) (52, 13, D) the +4 robe of Ufremig {rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). (52, 14, D) the +5 broad axe of Nitaosin {flame, ^Contam rElec Int-3 Dex+7} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). a +0 plate armour 4 large rocks (52, 15, D) a +0 long sword a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (52, 16, D) 3 large rocks (52, 19, D) a +0 long sword a +0 plate armour (52, 20, D) a +0 war axe a +0 chain mail a human corpse (skeletalised by now) (52, 24, D) a +0 great sword of holy wrath (52, 26, D) a +2 spectral quarterstaff a +0 robe (52, 30, D) an elephant corpse (skeletalised by now) (52, 31, D) a water moccasin corpse (skeletalised by now) (52, 37, D) a +0 robe (52, 39, D) a +0 short sword a +0 robe (53, 1, D) a +2 glaive of venom (53, 3, D) a +5 great sword of flaming a +0 great sword of flaming (53, 7, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (53, 16, D) a +0 battleaxe a +0 plate armour (53, 19, D) a +1 heavy great sword a +0 plate armour (53, 25, D) a +0 robe (53, 36, D) a +0 dagger (53, 39, D) a +0 dagger a +0 robe (54, 0, D) a +3 spear of freezing (54, 1, D) the +5 rapier of Distraction {elec, Will++} Will++: It greatly increases your willpower. (54, 12, D) a +1 trident of pain (54, 13, D) a +2 sling of draining (54, 24, D) the +7 plate armour of the Sky {rCorr} rCorr: It protects you from acid and corrosion. a yak corpse (skeletalised by now) (54, 25, D) a staff of conjuration (55, 0, D) a +3 plate armour of willpower (55, 1, D) a +3 heavy shortbow (55, 13, D) a +4 short sword of flaming (55, 28, D) a +0 robe (59, 36, D) the +8 shortbow of Zofif {flame, Dex+4} Dex+4: It affects your dexterity (+4). (60, 36, D) a +5 rapier of venom (60, 37, D) the +6 rapier "Zyalyx" {vamp, Str-5 Int+2 Stlth+} Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (60, 38, D) a +0 dire flail a +0 plate armour (60, 39, D) a +2 great sword of holy wrath a +0 chain mail an orc skeleton (60, 42, D) a +0 arbalest a +0 great mace a +0 chain mail (61, 16, D) the +6 plate armour of the Oni {Bane rElec Str+3 Int+4} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (61, 26, D) a +0 scale mail of cold resistance (61, 36, D) a +3 short sword of protection (61, 37, D) a +0 long sword a +0 chain mail an orc skeleton (61, 41, D) a warg skeleton (61, 42, D) a +0 halberd a +0 chain mail (62, 4, D) a swamp drake corpse (skeletalised by now) (62, 8, D) a staff of necromancy (62, 10, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (62, 17, D) a +5 long sword of holy wrath (62, 27, D) a +5 whip of venom (62, 36, D) a ring of flight (62, 37, D) a ring of positive energy a +5 ring of evasion an amulet of alchemy an amulet of reflection an amulet of wildshape (62, 38, D) a +0 dagger a +0 robe an orc skeleton (62, 43, D) a +0 battleaxe a +0 plate armour (63, 8, D) a +2 spear of venom (63, 17, D) a staff of fire (63, 26, D) a staff of alchemy (63, 27, D) a +2 quarterstaff of draining (64, 26, D) a +2 plate armour of poison resistance (65, 26, D) a +0 buckler of positive energy (68, 12, D) an iguana corpse (skeletalised by now) (69, 18, D) a +0 arbalest a +0 orcbow a centaur corpse (skeletalised by now) (69, 36, D) a serpent talisman (70, 12, D) a jackal corpse (skeletalised by now) (70, 13, D) a yak corpse (skeletalised by now) (70, 18, D) 5 large rocks a +0 arbalest a cyclops corpse (skeletalised by now) (70, 37, D) a fortress talisman (71, 17, D) a +2 flail of holy wrath (71, 26, D) a +4 mace of protection (71, 27, D) the +11 long sword of Deoh {elec, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 robe (71, 28, D) a +3 spear a +0 robe (71, 29, D) a +0 glaive (71, 30, D) a +2 short sword of freezing a +0 robe (71, 36, D) a +2 rapier of venom (71, 37, D) a staff of necromancy (72, 8, D) the +2 shortbow "Hutioh" {heavy, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (72, 17, D) 5 large rocks a cyclops corpse (skeletalised by now) (72, 19, D) 6 large rocks a cyclops corpse (skeletalised by now) (72, 26, D) a +3 halberd (72, 27, D) a +3 ring mail of fire resistance (72, 37, D) a staff of air (73, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity an adder corpse (skeletalised by now) (73, 16, D) a +2 partisan of freezing (73, 17, D) a staff of necromancy (73, 26, D) the +1 sling of Daek {flame, rPois rF- Int+2 Dex+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (73, 27, D) a fortress talisman (73, 36, D) a staff of necromancy (74, 3, D) a water moccasin corpse (skeletalised by now)