ImOTab the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +0 leather armour (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman the quill talisman of the Past {rC++} [quill talisman] rC++: It greatly protects you from cold. (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (49, 36, D) a +4 rapier of holy wrath (unseen) (49, 37, D) a +1 long sword of holy wrath (unseen) (50, 36, D) a parchment of Momentum Strike (50, 37, D) the +1 orcbow of Anxiety {heavy, rF+ rC+ Str+3 Int-4} rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (unseen) (51, 36, D) a +3 heavy quarterstaff (unseen) (51, 37, D) a +4 ring of slaying (51, 43, D) a book of Minor Magic (52, 36, D) the +5 long sword of the Equinox {venom, rPois rC- Will++ Str+5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). (unseen) (52, 37, D) a ring of protection from fire (53, 36, D) a +2 robe of willpower (unseen) (53, 37, D) a +3 leather armour of positive energy (unseen) (54, 36, D) a potion of might (59, 36, D) a +4 glaive of protection (60, 36, D) the ring of Rurchaitu {rF+ Str+5} [ring of protection from fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). (61, 8, D) a +0 whip (61, 11, D) a +0 falchion of holy wrath a draconian corpse (skeletalised by now) (61, 26, D) the +1 scimitar "Ogrebane" {freeze, Str+6} Str+6: It affects your strength (+6). (61, 36, D) an amulet of alchemy (61, 37, D) a +0 war axe of venom (62, 0, D) a +0 battleaxe (62, 1, D) a +0 mace (62, 3, D) a +4 heavy war axe a +0 falchion a white draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (62, 4, D) a +2 heavy war axe a +0 mace a draconian corpse (skeletalised by now) (62, 8, D) the quill talisman "Hotisu" {rPois rC+} [quill talisman] rPois: It protects you from poison. rC+: It protects you from cold. (62, 10, D) a +0 whip (62, 11, D) the +6 morningstar "Gynin" {reap, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (62, 12, D) a +0 whip a draconian corpse (skeletalised by now) (62, 17, D) a staff of air (62, 20, D) a +0 glaive (62, 26, D) the ring "Pidabil" {*Corrode rElec rF+ Int+3} [ring of protection from fire] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (62, 36, D) a +1 rapier of speed (62, 37, D) a +5 spear of venom (63, 8, D) a +0 dagger (63, 16, D) a staff of earth (63, 21, D) a +0 war axe (63, 26, D) a staff of necromancy (63, 27, D) a +2 plate armour of poison resistance (63, 37, D) a +4 hand axe of electrocution (64, 16, D) a +6 heavy mace (64, 17, D) a +2 dagger of speed (64, 22, D) a hell hound corpse (skeletalised by now) (64, 26, D) a +2 heavy mace (64, 27, D) an amulet of guardian spirit (65, 22, D) a hell hound corpse (skeletalised by now) (65, 26, D) a staff of alchemy (67, 3, D) a ball python corpse (skeletalised by now) (68, 0, D) a staff of conjuration (68, 3, D) a water moccasin corpse (skeletalised by now) (69, 0, D) a +4 plate armour of death (69, 3, D) an adder corpse (skeletalised by now) (69, 36, D) a +0 dagger (69, 38, D) a +0 short sword a +0 robe an elf corpse (70, 9, D) a +0 mace (70, 36, D) a staff of cold (70, 38, D) a +0 long sword a +0 robe a +2 buckler of cold resistance (70, 39, D) a +0 shortbow a +0 leather armour (71, 8, D) a ring of positive energy (71, 27, D) a +0 halberd a +2 scimitar of holy wrath a naga corpse (skeletalised by now) (71, 37, D) a +0 dagger (71, 39, D) a staff of cold a +0 robe an elf corpse (71, 40, D) a +3 great mace of protection a +0 shortbow a +0 leather armour a +1 long sword of protection a +0 leather armour an elf corpse (71, 43, D) a +0 long sword a +0 robe (72, 9, D) an amulet of wildshape (72, 16, D) an amulet of guardian spirit (72, 18, D) a +0 mace (72, 22, D) the ring "Cuagh" {rElec rCorr Str+2 Int+3 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (72, 28, D) a ball python corpse (skeletalised by now) (72, 29, D) a +0 long sword a +5 ring of evasion (72, 31, D) a black mamba corpse (skeletalised by now) (72, 37, D) a +0 short sword (72, 39, D) a +0 short sword a +0 ring mail of fire resistance a +4 ring of protection a +5 heavy spear a +0 robe an elf corpse (73, 1, D) a +0 club {Gyeongja} a +0 dagger {Ælfric} a +4 mace of holy wrath (73, 17, D) the ring of Arapod Roomo {MP+6 Str+2 Slay+4} [ring of slaying] MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (73, 26, D) a +4 war axe of electrocution (73, 37, D) a +3 rapier (75, 1, D) the +7 lajatang "Faexzown" {speed, *Rage Fly Will+} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Will+: It increases your willpower.