ImOTab the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 robe a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman of the Cichlid {rC+ Will+ Str+2} [inkwell talisman] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (61, 0, D) a +6 morningstar of protection (62, 0, D) a +2 hand axe of draining (62, 1, D) a +2 long sword of holy wrath (62, 9, D) the amulet "Idghimopp" {Dissipate rElec Str+3 Dex+5 Stlth+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (63, 8, D) a +5 ring of evasion (63, 12, D) an adder corpse (63, 13, D) an adder corpse (64, 4, D) a +0 short sword (64, 12, D) a water moccasin corpse (67, 3, D) a +0 trident a merfolk corpse (skeletalised by now) (68, 3, D) a +0 trident (68, 10, D) a +0 arbalest (69, 3, D) a +0 trident the ring "Uheppas" {+Blink rElec rPois rN+} [ring of positive energy] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. a merfolk corpse (skeletalised by now) (69, 10, D) a +0 arbalest a yaktaur corpse (70, 8, D) a +2 plate armour of fire resistance (70, 10, D) a +0 orcbow a +0 arbalest a centaur corpse (71, 11, D) a +0 shortbow the +4 broad axe "Ymnoloh" {venom, Dex+4} Dex+4: It affects your dexterity (+4). a centaur corpse (71, 16, D) a scroll of brand weapon (71, 17, D) a parchment of Hoarfrost Cannonade (72, 16, D) a staff of earth (unseen) (72, 17, D) a parchment of Forge Blazeheart Golem (73, 1, D) the ring "Ramiubbo" {*Slow rPois rF+ Str+3 Int+3 Dex+3} [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (73, 16, D) a +4 hand axe of flaming (unseen) (73, 17, D) a +5 ring of evasion (75, 1, D) the +8 war axe of Hox Vumn {freeze, *Rage rC+ Int+4 Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3).