Dungeon Sprint DCSS version 0.34-a0-744-gf63fd7415a (webtiles) character file. Game seed: 5019470190576206941 26169 ImOTab the Evocator (level 13, -9/109 (114) HPs) Began as a Coglin Artificer on Sept 9, 2025. Was the Champion of Sif Muna. Drained of all life by a soul eater ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:12:21 (1189 turns). ImOTab the Evocator (Coglin Artificer) Turns: 1189, Time: 00:12:22 HP: -9/109 (114) AC: 31 Str: 16 XL: 13 Next: 24% MP: 19/19 EV: 3 Int: 11 God: Sif Muna [******] Gold: 0 SH: 0 Dex: 16 Spells: 10/16 levels left rFire . . . (100%) x - staff of conjuration {Clara} rCold . . . (100%) t - staff of conjuration {Fubuki} rNeg . . . (100%) h - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) B - +0 helmet {Snipe} rElec + (33%) C - +2 cloak {Stlth+} rCorr + (50%) a - +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} SInv . (no boots) Will ++... (no gizmo) Stlth HPRegen 0.38/turn MPRegen 0.16/turn %: no teleportation @: studying 3 skills, lightly drained A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was exalted by your worship. You visited 1 branch Inventory: Hand Weapons d - the +10 dark maul {heavy} (You found it in the Dungeon) e - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. f - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. g - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). j - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) k - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. l - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. m - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) n - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. o - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) p - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). q - the +8 storm bow {elec, penet} (You found it in the Dungeon) r - the +9 sword of Power {lifebolt} (You found it in the Dungeon) D - the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (You found it in the Dungeon) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). G - the +8 great sword "Hazadan" {freeze, rC- Dex+6 SInv Stlth+} (You found it in the Dungeon) rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Armour a - the +0 pair of gloves of the gadgeteer (worn) {Gadgeteer Wandboost ^Fragile} (You found it in the Dungeon) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. h - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. i - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). s - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). v - the orb of the Heavens {Energy, rF+ Dex+4} (You found it in the Dungeon) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). y - the Charlatan's Orb {orb Charlatan} (You took it off a crimson imp in the Dungeon) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. B - a +0 helmet of sniping (worn) C - a +2 cloak of stealth (worn) E - the +0 leather armour "Imoavupn" {rElec Will+} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. Magical Staves b - a staff of earth c - a staff of air t - a staff of conjuration (offhand) {Fubuki} u - a staff of earth w - a staff of fire x - a staff of conjuration (weapon) {Clara} z - the cold staff "Husch" {rC+ Dex+6 Ice} (You found it in the Dungeon) [staff of cold] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Ice: It increases the power of your Ice spells. A - the fire staff "Jac Fiach" {rF++ rN+ Dex+4 Stlth- Fire} (You took it off a yaktaur captain in the Dungeon) [staff of fire] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. F - the conjuration staff of Infection {rPois rF- rC+ Str+3 Conj} (You found it in the Dungeon) [staff of conjuration] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Wands a - a wand of flame (15) (quivered) e - a wand of charming (4) f - a wand of mindburst (4) Scrolls b - 4 scrolls of blinking w - 8 scrolls of enchant weapon x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - a scroll of fear W - 3 scrolls of brand weapon Potions c - 5 potions of curing f - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage b - 2 potions of brilliance r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +2 Gell's gravitambourine (2/2) i - a +1 tin of tremorstones (inert) j - a +0 lightning rod (4/4) h - a +2 box of beasts (inert) Skills: + Level 14.8 Fighting - Level 12.0 Staves - Level 1.7 Armour - Level 0.8 Dodging - Level 0.7 Stealth + Level 2.2 Spellcasting + Level 12.2 Conjurations * Level 8.4 Translocations + Level 9.1 Invocations * Level 26.9 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Vhi's Electric Charg Tloc/Air 20% N/A 100% 4 z - Blink Tloc 38% N/A 67% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 13% 1 Searing Ray Conj 84% 2d7 19% 2 Momentum Strike Conj/Tloc 72% 3d10 41% 2 Kiss of Death Conj/Necr 88% 2d12 85% 1 Shock Conj/Air 88% 1d8 85% 1 Maxwell's Portable Pile Tloc 19% (3-9)d3 88% 3 Mercury Arrow Conj/Alch 44% 2d8 94% 2 Static Discharge Conj/Air 44% 3-5/arc 94% 2 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 (+2d4 96% 4 Hailstorm Conj/Ice 22% 3d7 99% 3 Stone Arrow Conj/Erth 44% 3d9 99% 3 Sandblast Erth 2% 2d4 100% 1 Grave Claw Necr 2% 2d7 100% 2 Sublimation of Blood Necr 1% N/A 100% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 100% 3 Sigil of Binding Hex 1% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Dead Necr 1% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 22% 2d6 100% 4 Dispel Undead Necr 1% 3d6 100% 4 Flame Wave Conj/Fire 22% 2d8 100% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 100% 4 Fulminant Prism Conj/Alch 11% 3d9 100% 4 Ignite Poison Fire/Alch 1% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 22% 2d9 100% 4 Martyr's Knell Necr/Summ 1% N/A 100% 4 Rending Blade Conj/Frge 22% 2d(7+2*) 100% 4 Alistair's Walking Alem Alch/Frge 1% N/A 100% 5 Arcjolt Conj/Air 11% 1d21 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 1% N/A 100% 5 Detonation Catalyst Fire/Alch 1% 1d1 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Conjure Ball Lightning Conj/Air 11% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 1% 6d15 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 11% 6d5 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Orb of Destruction Conj 21% 9d8 100% 7 Spellspark Servitor Conj/Frge 11% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Fulsome Fusillade Conj/Alch 11% (3-5)d7 100% 8 Chain Lightning Conj/Air 11% 3d14 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your doom draws closer. The golden dragon zombie bites you but does no damage. The golden dragon zombie claws you but does no damage. The golden dragon zombie tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! Unknown command. The tin of tremorstones is presently inert. You feel much better. You open the lid... ...and a primal fireox beast leaps out! The box is emptied! The centaur warrior draugr barely misses you. The golden dragon zombie bites you! * * * LOW HITPOINT WARNING * * * The golden dragon zombie claws you but does no damage. The golden dragon zombie tramples you but does no damage. The centaur warrior draugr completely misses you. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you!! You feel drained. * * * LOW HITPOINT WARNING * * * You cannot cast spells when silenced! Your hearing returns. Your primal fireox beast hits the golden dragon zombie!! Your primal fireox beast tramples the golden dragon zombie!! The golden dragon zombie holds its ground! You feel better. The centaur warrior draugr hits you but does no damage. The golden dragon zombie bites you but does no damage. The golden dragon zombie claws you but does no damage. The golden dragon zombie tramples you but does no damage. The shadow dragon bites you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The shadow dragon claws you but does no damage. The shadow dragon claws you! * * * LOW HITPOINT WARNING * * * Your primal fireox beast hits the golden dragon zombie. Your primal fireox beast tramples the golden dragon zombie but does no damage. The soul eater draws from the surrounding life force! 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Vanquished Creatures A lich (D) A rockslime (D) 2 ironbound preservers (D) 2 ghouls (D) A stone giant (D) An entropy weaver (D) 3 yaktaur captains (D) 4 vault guards (D) 2 hydras (D) A catoblepas (D) A centaur warrior (D) A vampire mage (D) A skeletal warrior (D) A spriggan druid (D) A glowing orange brain (D) 2 necromancers (D) 2 wolf spiders (D) A shining eye (D) 4 slime creatures (D) An eye of devastation (D) 3 yaktaurs (D) An efreet (D) A guardian mummy (D) A spriggan zombie (D) 2 tarantellas (D) 2 blink frogs (D) 3 glass eyes (D) A raven (D) A wyvern (D) An ushabti (D) A tengu draugr (D) 2 yaks (D) A human draugr (D) 2 golden eyes (D) An elf draugr (D) 2 water moccasins (D) 3 hell hounds (D) 5 laughing skulls (D) A phantom (D) 2 weeping skulls (D) 2 scorpions (D) A troll draugr (D) A shapeshifter draugr (D) 2 burial acolytes (D) A hornet zombie (D) 2 crimson imps (D) An iron imp (D) 3 drudes (D) A hell rat (D) A bullfrog zombie (D) 2 mummies (D) A killer bee zombie (D) A hound draugr (D) 2 white imps (D) 4 endoplasms (D) A ball python zombie (D) 2 bat zombies (D) A frilled lizard draugr (D) A giant cockroach zombie (D) A jackal draugr (D) A quokka zombie (D) 101 creatures vanquished. Vanquished Creatures (collateral kills) A great orb of eyes (D) 3 vault guards (D) A lindwurm (D) 5 creatures vanquished. Vanquished Creatures (others) A guardian sphinx (D) A wyvern draugr (D) 2 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Coglin Artificer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 33 | D | Got the +10 dark maul {heavy} 33 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 33 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 33 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 33 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 33 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 35 | D | Got the +11 Singing Sword {sonic wave} 35 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 35 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 35 | D | Got the +6 shillelagh "Devastator" {shatter} 35 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 35 | D | Got the +7 mace of Variability {chaos, chaos arc} 35 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 35 | D | Got the +8 storm bow {elec, penet} 35 | D | Got the +9 sword of Power {lifebolt} 35 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 48 | D | Became a worshipper of Sif Muna the Loreminder 91 | D | Reached skill level 10 in Evocations 91 | D | Reached XP level 2. HP: 21/21 MP: 2/2 95 | D | Entered arena 2. 95 | D | Found the +0 pair of gloves of the gadgeteer {Gadgeteer | Wandboost ^Fragile} 95 | D | Found a transporter. 105 | D | Reached skill level 1 in Staves 105 | D | Reached skill level 11 in Evocations 105 | D | Reached XP level 3. HP: 24/28 MP: 3/3 108 | D | Got the +0 pair of gloves of the gadgeteer {Gadgeteer | Wandboost ^Fragile} 121 | D | Entered arena 3. 121 | D | Noticed a phantom 121 | D | Noticed a weeping skull 121 | D | Found a transporter. 123 | D | Reached * piety under Sif Muna 124 | D | Killed a phantom 125 | D | Reached skill level 12 in Evocations 125 | D | Reached XP level 4. HP: 37/37 MP: 4/4 125 | D | Reached XP level 5. HP: 42/42 MP: 5/5 128 | D | Reached skill level 13 in Evocations 135 | D | Entered arena 4. 135 | D | Found a transporter. 138 | D | Reached ** piety under Sif Muna 141 | D | Reached skill level 5 in Fighting 141 | D | Reached skill level 14 in Evocations 141 | D | Reached XP level 6. HP: 51/51 MP: 6/6 153 | D | Entered arena 5. 153 | D | Noticed a hell hound 153 | D | Found a transporter. 154 | D | Killed a hell hound 154 | D | Reached *** piety under Sif Muna 154 | D | Reached **** piety under Sif Muna 155 | D | Reached skill level 5 in Staves 155 | D | Reached skill level 15 in Evocations 178 | D | Entered arena 6. 178 | D | Found a transporter. 180 | D | Reached XP level 7. HP: 59/59 MP: 7/7 185 | D | Reached skill level 1 in Conjurations 189 | D | Reached ***** piety under Sif Muna 190 | D | Reached skill level 16 in Evocations 196 | D | Got the orb of the Heavens {Energy, rF+ Dex+4} 213 | D | Entered arena 7. 213 | D | Noticed a wolf spider 213 | D | Noticed a tarantella 213 | D | Noticed a wolf spider 213 | D | Noticed a tarantella 217 | D | Killed a wolf spider 217 | D | Killed a wolf spider 218 | D | Reached skill level 18 in Evocations 218 | D | Reached XP level 8. HP: 69/69 MP: 8/8 218 | D | Killed a tarantella 218 | D | Received a gift from Sif Muna 219 | D | Reached skill level 5 in Conjurations 219 | D | Reached XP level 9. HP: 75/75 MP: 9/9 219 | D | Got Sif Muna's Enchiridion on Thrumming Open Graves 220 | D | Found a transporter. 235 | D | Entered arena 8. 235 | D | Noticed a guardian mummy 236 | D | Killed a guardian mummy 238 | D | Reached skill level 19 in Evocations 238 | D | Found a transporter. 261 | D | Entered arena 9. 262 | D | Found a transporter. 264 | D | Received a gift from Sif Muna 266 | D | Reached ****** piety under Sif Muna 296 | D | Got Sif Muna's Grimoire of Shaped Impulse 300 | D | Got the Charlatan's Orb {orb Charlatan} 306 | D | Entered arena 10. 316 | D | Killed a large slime creature 318 | D | Received a gift from Sif Muna 320 | D | Found a transporter. 326 | D | Reached skill level 10 in Fighting 326 | D | Reached skill level 20 in Evocations 376 | D | Got Sif Muna's Codex of the Volley 383 | D | Got the cold staff "Husch" {rC+ Dex+6 Ice} 398 | D | Entered arena 11. 398 | D | Noticed a vault guard 398 | D | Noticed an ironbound preserver 398 | D | Noticed a yaktaur captain 398 | D | Noticed a vault guard 398 | D | Noticed a yaktaur 398 | D | Noticed a lindwurm 398 | D | Noticed an entropy weaver 398 | D | Noticed a guardian sphinx 398 | D | Noticed an ironbound preserver 402 | D | Killed a lindwurm 403 | D | Reached skill level 1 in Invocations 403 | D | Reached XP level 10. HP: 52/86 MP: 9/11 409 | D | Killed a yaktaur captain 410 | D | Reached skill level 21 in Evocations 411 | D | Killed a guardian sphinx 412 | D | Reached skill level 10 in Staves 412 | D | Killed a vault guard 412 | D | Received a gift from Sif Muna 414 | D | Killed an ironbound preserver 415 | D | Reached skill level 22 in Evocations 415 | D | Reached XP level 11. HP: 22/95 MP: 1/14 418 | D | Killed a vault guard 419 | D | Killed an ironbound preserver 420 | D | Reached skill level 5 in Invocations 421 | D | Got Sif Muna's Quarto of Conjury 423 | D | Found a transporter. 525 | D | Got the fire staff "Jac Fiach" {rF++ rN+ Dex+4 Stlth- Fire} 551 | D | Entered arena 12. 551 | D | Noticed a vault guard 551 | D | Noticed a vault guard 551 | D | Noticed a vault guard 551 | D | Noticed a vault guard 551 | D | Noticed a stone giant 551 | D | Noticed a yaktaur captain 552 | D | Noticed a vault guard 553 | D | Noticed a yaktaur captain 559 | D | Reached skill level 23 in Evocations 561 | D | HP: 1/95 [yaktaur captain/bolt (29)] 562 | D | Killed a vault guard 564 | D | Received a gift from Sif Muna 570 | D | Killed a yaktaur captain 571 | D | Killed a vault guard 572 | D | Reached skill level 10 in Conjurations 572 | D | Reached skill level 24 in Evocations 575 | D | Killed a vault guard 581 | D | Killed a vault guard 581 | D | Received a gift from Sif Muna 582 | D | Reached XP level 12. HP: 34/105 MP: 11/17 584 | D | Got Jebruste's Anthology of Portals 584 | D | Got Ywuose's Lessons on Sanguinary Glamour 774 | D | Found a transporter. 802 | D | Learned a level 2 spell: Blink 804 | D | Entered arena 13. 804 | D | Noticed a rockslime 811 | D | Noticed a great orb of eyes 817 | D | Killed a great orb of eyes 819 | D | Received a gift from Sif Muna 820 | D | Reached skill level 25 in Evocations 823 | D | Killed a rockslime 825 | D | Got Seme's Treatise on Percussion and Vitriol 1001 | D | Found the +10 zealot's sword {holy, Zealotry, *Rage rN+ | EV+3} 1002 | D | Found a transporter. 1022 | D | Got the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} 1029 | D | Learned a level 4 spell: Vhi's Electric Charge 1030 | D | Got the +0 leather armour "Imoavupn" {rElec Will+} 1033 | D | Entered arena 14. 1034 | D | Noticed a vampire mage 1034 | D | Noticed a skeletal warrior 1035 | D | Noticed a lich 1036 | D | Received a gift from Sif Muna 1038 | D | Killed a vampire mage 1039 | D | Killed a lich 1041 | D | Killed a skeletal warrior 1041 | D | Received a gift from Sif Muna 1042 | D | Reached skill level 5 in Translocations 1042 | D | Found a transporter. 1044 | D | Got Sif Muna's Disquisition on Combat Magic 1044 | D | Got Aziajekk's Grimoire of Buzzing Aeromancy 1120 | D | Entered arena 15. 1121 | D | Noticed a catoblepas 1121 | D | Noticed a five-headed hydra 1121 | D | Noticed an eight-headed hydra 1123 | D | Killed a five-headed hydra 1123 | D | Received a gift from Sif Muna 1124 | D | Reached skill level 26 in Evocations 1124 | D | Killed an eight-headed hydra 1125 | D | Reached XP level 13. HP: 107/114 MP: 19/19 1126 | D | Found a transporter. 1146 | D | Got Sif Muna's Secrets of Erosion and Takwin 1168 | D | Got the conjuration staff of Infection {rPois rF- rC+ Str+3 | Conj} 1173 | D | Got the +8 great sword "Hazadan" {freeze, rC- Dex+6 SInv | Stlth+} 1178 | D | Entered arena 16. 1179 | D | Noticed a ghoul 1179 | D | Noticed a shadow dragon 1179 | D | Noticed a ghoul 1182 | D | Killed a ghoul 1182 | D | Killed a ghoul 1183 | D | Received a gift from Sif Muna 1189 | D | HP: 5/109 [shadow dragon (10)] 1189 | D | Drained of all life by a soul eater Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Evocations | 10 11 12 14 15 18 20 22 24 26 | 26.9 Fighting | 2 3 5 6 8 10 11 13 14 | 14.8 Staves | 1 3 4 5 7 9 10 11 12 | 12.0 Conjurations | 4 5 7 8 10 11 12 | 12.2 Invocations | 1 4 6 8 9 | 9.1 Translocations | 6 8 | 8.4 Spellcasting | 2 | 2.2 Armour | | 1.7 Dodging | | 0.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 8 | 6 | 35 | 9 | 2 || 60 Melee: Lance | 9 | 6 | 9 | | || 24 Double sword | 9 | 7 | | | || 16 Staff | | | 55 | 17 | 3 || 75 Cast: Conjure Ball Ligh | | | | 1 | || 1 Invoke: Divine Exegesis | | | | 1 | || 1 Evoke: Wand of iceblast | | 2 | 4 | | || 6 Wand of charming | | | 5 | 10 | || 15 Wand of mindburst | | | 1 | 2 | || 3 Wand of acid | | | 1 | 9 | || 10 Gell's gravitambo | | | | 4 | || 4 Box of beasts | | | | 2 | 1 || 3 Tin of tremorston | | | | 8 | 5 || 13 Drink: Experience | 1 | | | | || 1 Invisibility | | | 1 | 1 | || 2 Heal wounds | | | | 9 | 1 || 10 Curing | | | | 4 | 1 || 5 Read: Fear | | | | 1 | || 1 Stab: Confused | | | 2 | | || 2 Armour: Plate armour | 14 | 5 | 34 | 60 | 36 || 149 Dodge: Dodged | | | 8 | 2 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1183 | 1178 | 5 | 15 | 660 | 1 | 1183.0 | Dungeon | 1183 | 1178 | 5 | 15 | 660 | 1 | 1183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1183 daAuts