Dungeon Crawl Stone Soup version 0.34-a0-744-gf63fd7415a (webtiles) character file. Game seed: 2701048501633462740 88 ImOTab the Trooper (level 4, -1/52 HPs) Began as an Oni Monk on Sept 9, 2025. Shot with a sling bullet by a goblin (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:09 (1892 turns). ImOTab the Trooper (Oni Monk) Turns: 1892, Time: 00:02:09 Health: -1/52 AC: 4 Str: 17 XL: 4 Next: 53% Magic: 4/4 EV: 9 Int: 11 God: Gold: 87 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) f - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) g - amulet of faith SInv . d - ring of willpower Will +.... (no ring) Stlth + HPRegen 0.28/turn MPRegen 0.09/turn %: faith @: glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +2 dagger of venom (weapon) Armour c - an orb of light (worn) e - a +0 cloak (worn) f - a +0 robe (worn) Jewellery d - a ring of willpower (worn) g - an amulet of faith (worn) i - an amulet of dissipation Talismans h - a storm talisman Scrolls I - a scroll of immolation i - a scroll of identify p - a scroll of poison N - a scroll of noise j - a scroll of fear {unknown} Potions a - a potion of ambrosia i - a potion of invisibility d - a potion of moonshine {unknown} Skills: * Level 5.9 Fighting - Level 3.0 Maces & Flails - Level 3.0 Dodging + Level 1.5 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 34% 1 Teleport Other Tloc 0% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History An adder comes into view. You hit the hobgoblin. The hobgoblin is poisoned. Your headbutt misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! The goblin unwields a +0 club. The goblin wields a +3 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart hits you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you! You see here a bat corpse. You barely miss the adder. Your headbutt misses the adder. The adder barely misses you. You hit the adder. You headbutt the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You hit the adder. You kill the adder! You feel sick. The goblin shoots a sling bullet. The sling bullet hits you. You swing at nothing. You feel sick. The goblin shoots a sling bullet. The sling bullet hits you. You swing at nothing. You feel sick. The goblin shoots a sling bullet. The sling bullet hits you. You are too injured to fight recklessly! You feel sick. The goblin shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The goblin shoots a sling bullet. The sling bullet hits you! You die... ...w.........##....###.# .............##.....##.# ........†....##.....##.# .............##.....#..# ............))#........# .....#......#..........###### .......†.##.#........#......## .......g###g.†#..............## .........g...#..@.............# ....P.....##.#.........<......# .....~~~~. #.)................# ...:~.~~~≈ ###................# .....~~~≈.. #................# ~~~ .....)............# .###..............## ##.....##.....## ##### ####### You could see a goblin. Vanquished Creatures A gnoll (D:1) 2 adders A ribbon worm (D:2) 2 dart slugs A giant cockroach (D:1) 6 hobgoblins 3 jackals (D:1) 4 quokkas 9 ball pythons 7 bats 5 endoplasms 2 frilled lizards (D:1) 5 goblins 8 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImOTab the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 14/33 MP: 2/2 547 | D:1 | Reached XP level 3. HP: 26/41 MP: 3/3 677 | D:1 | Reached skill level 5 in Fighting 744 | D:1 | Reached skill level 1 in Stealth 966 | D:2 | Found Hadyupp's Jewellery Shop. 1293 | D:2 | Reached XP level 4. HP: 46/50 MP: 4/4 1892 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_view_2b, aquarium_view_2b, aquarium_pool_S, serial_shops, shop D:3: layout_rooms, serial_undead, serial_undead_f, serial_undead_a, serial_undead_f Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | 5 | 5.9 Stealth | 1 | 1.5 Maces & Flails | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 95 | 40 || 135 Melee: Mace | 35 | || 35 Headbutt | 21 | 6 || 27 Dagger | 60 | 40 || 100 Read: Identify | | 2 || 2 Noise | | 1 || 1 Immolation | | 1 || 1 Armour: Robe | 60 | 27 || 87 Dodge: Dodged | 40 | 18 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1898 | 1869 | 29 | 178 | 1321 | 3 | 632.7 | Dungeon | 1898 | 1869 | 29 | 178 | 1321 | 3 | 632.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 902 daAuts D:3: 57 daAuts