ImOTab the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) a +0 leather armour (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) a +0 dagger {Vusi} a +0 club {Waqi} (35, 0, D) an amulet of wildshape (35, 14, D) a +4 halberd of protection (35, 29, D) the +0 glaive of Disintegration {drain, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (unseen) (36, 0, D) a +1 long sword of protection (36, 1, D) a staff of fire (36, 14, D) a +4 scale mail of cold resistance (36, 15, D) a staff of air (36, 29, D) a parchment of Passage of Golubria (37, 0, D) a +2 heavy quarterstaff (37, 1, D) a +0 robe of fire resistance (37, 14, D) the +2 robe "Hoop" {*Slow rPois rN+ rCorr} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (37, 15, D) a +4 long sword of holy wrath (37, 29, D) an amulet of faith (38, 0, D) a staff of fire (38, 1, D) a +1 orcbow of draining (38, 15, D) a +1 heavy mace (38, 29, D) a staff of conjuration (unseen) (39, 0, D) a +6 dagger of electrocution (39, 1, D) a +2 great sword of draining (39, 14, D) a +2 heavy morningstar (39, 15, D) a +0 sling of draining (39, 29, D) the +1 leather armour "Piunaada" {rElec} rElec: It insulates you from electricity. (unseen) (40, 0, D) a +0 long sword (40, 1, D) the +1 scimitar "Beloj" {pain, Dex+2} Dex+2: It affects your dexterity (+2). (40, 9, D) a +0 dire flail a +0 great mace (40, 10, D) a +0 great sword a +0 chain mail an orc skeleton (40, 15, D) the +0 shortbow of the Flying Crayfish {heavy, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (40, 20, D) a +0 giant spiked club an ogre corpse (40, 29, D) a +1 scale mail of poison resistance (unseen) (41, 0, D) a staff of fire (41, 1, D) a +4 heavy dire flail (41, 10, D) a +0 giant spiked club an ogre skeleton (41, 14, D) the +3 sling of the Shimmering Priest {freeze, *Corrode Fly Str+2} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+2: It affects your strength (+2). (41, 15, D) a +2 morningstar of draining (41, 29, D) a staff of alchemy (unseen) (42, 1, D) an amulet of guardian spirit (42, 9, D) a +2 halberd of flaming a +0 leather armour an orc skeleton (42, 10, D) 4 large rocks a cyclops skeleton (42, 14, D) a +6 ring of dexterity (42, 15, D) a +1 robe of willpower (42, 29, D) the +6 rapier of Wyrd {flame, Int+4} Int+4: It affects your intelligence (+4). (unseen) (43, 20, D) 2 large rocks a stone giant corpse (43, 21, D) a +0 giant club 2 large rocks a +0 giant club a +0 giant club a +2 battleaxe of freezing an ogre corpse a stone giant corpse a two-headed ogre corpse (43, 29, D) a +4 ring of slaying (44, 7, D) a +4 lajatang of electrocution a +3 plate armour of command a +0 orcbow a kobold skeleton (44, 9, D) the +5 hand axe "Mutal" {venom, ^Drain rPois rN+++ Int-4} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). a +0 chain mail a +0 tower shield (44, 10, D) a +0 long sword a +0 chain mail the ring "Upteam" {^Drain rPois rC+ rN+ Dex+8} [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+8: It affects your dexterity (+8). (44, 20, D) 4 large rocks a stone giant corpse (44, 21, D) a +0 troll leather armour 14 large rocks a cyclops corpse a cyclops corpse a troll corpse (44, 23, D) 2 large rocks a cyclops corpse (45, 8, D) a +0 war axe a +0 chain mail a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 chain mail an orc skeleton (45, 9, D) a +0 battleaxe of draining a +2 chain mail of resonance (45, 21, D) 4 large rocks a +1 battleaxe of freezing the ring "Caeh" {rN+ Will+ Int+4} [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a cyclops corpse a frost giant corpse (45, 22, D) 5 large rocks a cyclops corpse (49, 1, D) a +1 rapier of venom (49, 24, D) a staff of alchemy (49, 36, D) a +1 shortbow of draining (49, 37, D) a ring of resist corrosion (50, 12, D) a staff of air (50, 24, D) a +1 robe of positive energy (50, 25, D) a ring of protection from cold (50, 36, D) a +2 long sword of holy wrath (50, 37, D) a +2 plate armour of fire resistance (51, 0, D) a +0 robe of willpower (51, 1, D) the serpent talisman "Dys Sesch" {Harm Will+} [serpent talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. (51, 12, D) a +3 rapier (51, 13, D) an amulet of faith (51, 24, D) a ring of magical power (51, 25, D) a +3 quarterstaff (51, 37, D) a +2 orcbow of freezing (52, 0, D) a staff of fire (52, 12, D) a +2 spear of flaming (52, 24, D) a staff of earth (53, 0, D) a +0 shortbow of electrocution (53, 1, D) a staff of cold (53, 12, D) a staff of alchemy (53, 13, D) a +2 leather armour of poison resistance (53, 25, D) a +3 plate armour of death (53, 36, D) the air staff of Suptiz {rElec rC++ Air Alch} [staff of air] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (53, 37, D) a staff of necromancy (54, 1, D) a staff of fire (54, 12, D) a +1 rapier of venom (54, 13, D) a +4 shortbow (54, 18, D) a +2 vampiric trident a +0 robe a kobold corpse (skeletalised by now) (54, 19, D) a +1 dagger a +0 robe a kobold corpse (skeletalised by now) (54, 24, D) a +0 great mace of protection (54, 25, D) 6 large rocks the +0 war axe "Worm" {flame, rPois rF+ rC- SInv} rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a cyclops corpse (skeletalised by now) (54, 44, D) a +2 battleaxe a +0 plate armour the ring of Dawn {rPois Int+3} [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a +3 battleaxe a +0 plate armour a +1 great sword of pain a +0 plate armour a human corpse (skeletalised by now) (55, 0, D) a +5 heavy hand axe (55, 9, D) a +1 great sword of flaming a +0 chain mail a +2 great sword of flaming a human corpse (skeletalised by now) a fire giant corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (55, 13, D) a +0 heavy falchion (55, 18, D) a shapeshifter corpse (skeletalised by now) a chonchon corpse (skeletalised by now) (55, 24, D) a +3 leather armour of poison resistance (55, 33, D) 2 large rocks a +0 giant club a +0 giant club a +0 great sword of flaming a two-headed ogre corpse (skeletalised by now) (55, 43, D) a +0 great sword of draining a +0 plate armour the ring "Ytu Ast" {Will+ EV+5 Dex+2} [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). a +3 demon whip a +0 plate armour a +0 demon blade of flaming a +0 plate armour of willpower a +6 ring of dexterity a human corpse (skeletalised by now) a human corpse (skeletalised by now) (56, 9, D) a +2 scimitar a +0 plate armour (56, 19, D) a glowing shapeshifter corpse (skeletalised by now) (56, 20, D) a +3 broad axe of venom a +0 robe a kobold corpse (skeletalised by now) (56, 33, D) 8 large rocks a stone giant corpse (skeletalised by now) (57, 7, D) a +0 great sword of flaming a +1 great sword of flaming a +2 great sword of flaming a fire giant corpse (skeletalised by now) a fire giant corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (57, 8, D) a +1 great sword of flaming (57, 17, D) a +3 chain mail of willpower (57, 31, D) a +0 troll leather armour a +0 giant club a +0 giant club a +0 troll leather armour a troll corpse (skeletalised by now) a troll corpse (skeletalised by now) a troll corpse (skeletalised by now) (57, 35, D) a +0 spear of flaming 2 javelins a +0 leather armour (59, 36, D) a +3 trident of protection (59, 37, D) a parchment of Fulminant Prism (61, 0, D) the +7 plate armour of an ossuary {*Corrode Str+3 Stlth+} *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (61, 8, D) a staff of earth (unseen) (61, 16, D) the +8 sling "Koely" {freeze, rElec rF- rN+ Int+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (61, 30, D) a +0 glaive (61, 36, D) a ring of flight (61, 37, D) a +2 ring mail of willpower (62, 0, D) an orb of stardust (62, 9, D) a staff of fire (unseen) (62, 17, D) a ring of wizardry (62, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 21, D) a +0 ring mail (62, 22, D) a +0 dire flail a +0 ring mail a +3 war axe a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (62, 26, D) a ring of magical power (62, 31, D) a +0 dire flail (62, 36, D) a staff of air (62, 41, D) a +0 trident 3 boomerangs (62, 43, D) a +1 trident of freezing a +0 leather armour a merfolk skeleton (63, 16, D) a parchment of Lee's Rapid Deconstruction (63, 21, D) a +0 dire flail a +0 chain mail a human corpse (skeletalised by now) (63, 26, D) a +0 whip of electrocution (63, 31, D) a +0 war axe (63, 36, D) a +0 leather armour (63, 42, D) a +2 rapier of venom a +0 robe (63, 44, D) a +1 rapier of speed a +0 robe a merfolk corpse (skeletalised by now) (64, 16, D) a sanguine talisman (64, 17, D) a staff of necromancy (64, 21, D) a +0 scale mail a human corpse (skeletalised by now) (64, 26, D) the ring of Noq Cich {rF+ rC- Will+ Dex+6 Stlth+} [ring of dexterity] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (64, 31, D) the +0 short sword of Pain and Death {venom, Will+ rCorr Stlth+} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a hell hound corpse (skeletalised by now) (65, 26, D) a +0 plate armour of poison resistance (65, 42, D) a +1 halberd of venom a +0 robe a merfolk skeleton (65, 43, D) a +0 spear of freezing a javelin a +1 ring mail of poison resistance (67, 0, D) a +2 scale mail of poison resistance (68, 0, D) a +0 dagger (69, 2, D) a staff of conjuration a +0 robe a human corpse (skeletalised by now) (70, 8, D) a staff of earth (70, 12, D) a +0 dagger a +0 robe (70, 36, D) a +1 plate armour of cold resistance (70, 37, D) the +8 hand axe of the Enchanting Gods {pain, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). (71, 8, D) a +3 scale mail of willpower (71, 11, D) a wolf corpse (skeletalised by now) (71, 12, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (71, 19, D) a cane toad corpse (skeletalised by now) (71, 27, D) a +8 sling (72, 8, D) the spider talisman "Gyeme" {rElec} [spider talisman] rElec: It insulates you from electricity. (72, 9, D) a +8 plate armour of ponderousness (72, 16, D) the ring of Deraotopn {*Corrode *Slow rPois rN+++} [ring of positive energy] *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. (72, 17, D) a +2 plate armour of fire resistance (unseen) (72, 21, D) a wolf corpse (skeletalised by now) (72, 27, D) a +0 war axe (72, 36, D) a staff of air (72, 37, D) the conjuration staff of Geenig {^Drain Will+ Conj Alch} [staff of conjuration] ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (73, 1, D) a +0 heavy great mace (unseen) (73, 16, D) a +0 glaive of pain (unseen) (73, 17, D) a jackal corpse (skeletalised by now) (73, 22, D) a komodo dragon corpse (skeletalised by now) (73, 26, D) a +0 hand axe (73, 27, D) a +0 dagger (73, 32, D) a +5 battleaxe of flaming a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 33, D) a +0 flail the ring of Wofil {^Drain rElec Dex+9 Slay+5} [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +5 dire flail of draining a +0 chain mail (73, 37, D) a +0 kite shield of fire resistance (73, 42, D) a river rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (73, 43, D) a polar bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (75, 1, D) a ring of willpower (75, 32, D) a +3 dagger a +2 robe of willpower (75, 33, D) a +2 war axe of freezing a +0 robe (75, 42, D) a cane toad corpse (skeletalised by now)