Infidel Level 1 of the Dungeon (0, 3, D:1) a rat corpse (skeletalised by now) (1, 2, D:1) a +0 club (17, 30, D:1) an orb of pyromania (28, 12, D:1) a +0 animal skin (29, 44, D:1) a +0 spear (31, 35, D:1) a +0 dagger (33, 13, D:1) a hobgoblin skeleton (34, 40, D:1) a +0 mace (40, 2, D:1) a +0 robe (44, 19, D:1) a +0 club (46, 11, D:1) a +0 dagger Level 2 of the Dungeon (2, -13, D:2) a +0 scale mail (6, -11, D:2) a hobgoblin skeleton (22, -9, D:2) a +6 ring of intelligence (22, -8, D:2) a +0 ring mail (25, -10, D:2) the air staff of an ice cave {rElec rC+++ Int-4 SInv Fire Air} [staff of air] rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (27, -9, D:2) a +0 dagger (29, -14, D:2) a jackal corpse (skeletalised by now) (30, -14, D:2) a jackal corpse (skeletalised by now) (35, 4, D:2) a scroll of enchant armour (37, -2, D:2) a frilled lizard corpse (40, 0, D:2) a quill talisman (46, -7, D:2) a +0 club a kobold skeleton (48, 3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail a +0 flail a +0 spear an orc corpse an orc corpse (0, 13, D:3) a dart slug corpse (2, 7, D:3) a ribbon worm corpse (2, 13, D:3) a +0 leather armour (9, 13, D:3) a +0 club (10, 37, D:3) 5 gold pieces (14, 25, D:3) a +0 ring mail a rat corpse (skeletalised by now) (17, 31, D:3) a +0 hand axe (28, 29, D:3) an adder corpse (skeletalised by now)