Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 14928341404601512936 126 Isu07 the Conjurer (level 5, -10/34 HPs) Began as an Octopode Conjurer on Nov 19, 2024. Mangled by an orc ... wielding a +0 war axe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (2113 turns). Isu07 the Conjurer (Octopode Conjurer) Turns: 2113, Time: 00:02:14 Health: -10/34 AC: 1 Str: 6 XL: 5 Next: 10% Magic: 10/10 EV: 12 Int: 29 God: Gold: 128 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . g - staff of air rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec + e - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Missiles i - 3 curare-tipped darts Magical Staves g - a staff of air (weapon) Jewellery e - a +6 ring of intelligence (left tentacle) Talismans l - a flux talisman Scrolls b - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of poison {unknown} k - a scroll of fear {unknown} m - a scroll of fog {unknown} Potions c - a potion of curing {unknown} d - a potion of degeneration {unknown} n - a potion of mutation {unknown} Skills: + Level 1.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 58% 4 Summon Mana Viper Hex/Summ 4% N/A 90% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (almost dead, 79% to hit) The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) Your Conjurations skill increases to level 5! You have reached level 5! You feel clever. You regained 4 hp, and now have 21/34 hp. You now have 0/10 mp. You stop channelling your searing ray. An orc comes into view. It is wielding a +0 war axe. Things that are here: a +0 club; a +0 leather armour Things that are here: a +0 hand axe; an orc corpse The orc shouts! The orc closely misses you. You closely miss the orc. Your grab misses the orc. The orc barely misses you. You hit the orc but do no damage. Your grab misses the orc. The orc hits you with a +0 war axe! You take 7 damage, and have 16/34 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You hit the orc but do no damage. Your grab misses the orc. The orc hits you with a +0 war axe. The orc barely misses you. You take 5 damage, and have 11/34 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 ring mail (83% to hit) The searing ray hits the orc. The orc is lightly wounded. (Press . to maintain the ray.) The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 1/34 hp. MASSIVE DAMAGE!! You now have 0/10 mp. Magic courses through your body. You stop channelling your searing ray. The orc hits you with a +0 war axe! You die... ### ### #.. ..# .# ##.# #.# .# ..# ###.##.## #o# #..<....#### #@###.#.##...... #####.##....#...## #...).)).#.......# #.###.##...##<..## #.########.## ..# .# #### .# +# You could see an orc. Vanquished Creatures An orc priest (D:3) 3 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 orcs (D:3) 5 ball pythons 5 bats 7 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins A quokka (D:2) 3 frilled lizards 7 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 429 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 814 | D:2 | Learned a level 2 spell: Searing Ray 826 | D:2 | Reached skill level 1 in Fighting 1314 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/8 1507 | D:2 | Found a glowing golden altar of the Shining One. 1747 | D:2 | Found a faded altar of an unknown god. 2100 | D:3 | Reached skill level 5 in Conjurations 2100 | D:3 | Reached XP level 5. HP: 21/34 MP: 0/10 2112 | D:3 | HP: 1/34 [orc/+0 war axe (10)] 2113 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_cross D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, basic_altar, minmay_mini_jars D:3: layout_loops_corners, mainiacjoe_overflow_small_starburst, fedhas_altar_1, gup_sewer_entry_bowl, dreamdust_wishing_well Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Constrict | 8 | 11 || 19 Tentacles | 5 | 5 || 10 Staff | 11 | 26 || 37 Cast: Magic Dart | 37 | || 37 Searing Ray | 9 | 9 || 18 Use: Potion | | 1 || 1 Stab: Sleeping | | 6 || 6 Armour: Skin | 13 | 10 || 23 Dodge: Dodged | 21 | 12 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2119 | 2025 | 94 | 0 | 1747 | 3 | 706.3 | Dungeon | 2119 | 2025 | 94 | 0 | 1747 | 3 | 706.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1283 daAuts D:1: 808 daAuts D:3: 27 daAuts