Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 8139861005544355355 38 Isu07 the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Nov 19, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1224 turns). Isu07 the Conjurer (Octopode Conjurer) Turns: 1224, Time: 00:00:58 Health: -1/21 AC: 1 Str: 8 XL: 3 Next: 43% Magic: 0/7 EV: 12 Int: 20 God: Gold: 73 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Scrolls d - a scroll of identify {unknown} f - a scroll of fear {unknown} Potions a - a potion of magic b - a potion of berserk rage {unknown} c - 2 potions of haste {unknown} e - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your grab misses the goblin. The goblin closely misses you. You barely miss the goblin. You grab the goblin. You squeeze the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! An adder comes into view. An adder is nearby! You see here a frilled lizard corpse. An adder is nearby! You regained 3 hp, and now have 10/21 hp. You regained 2 mp, and now have 4/7 mp. An adder is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 63% to hit) The searing ray hits the adder. The adder is heavily wounded. The adder hisses angrily. (Press . to maintain the ray.) You now have 1/7 mp. The searing ray hits the adder. The adder is severely wounded. The adder misses you. You now have 0/7 mp. Without enough magic to sustain it, your Searing Ray dissipates. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 7/21 hp. You are too injured to fight recklessly! You closely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. You die... #...# #.##.###### #..†# #.##.# #...# #.##.# #######...# #)##.# ..........# #.##.# ########..# #.##.# ######..# #.##.# ........#########.##.# #######..S@.......# ############# You could see an adder. Vanquished Creatures Natasha (D:2) A dart slug (D:1) 3 goblins 3 kobolds (D:1) A ball python (D:1) 2 frilled lizards 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:1 | Found a faded altar of an unknown god. 186 | D:1 | Reached XP level 2. HP: 10/17 MP: 1/5 1094 | D:2 | Learned a level 2 spell: Searing Ray 1184 | D:2 | Noticed Natasha 1188 | D:2 | Killed Natasha 1189 | D:2 | Reached XP level 3. HP: 3/21 MP: 0/7 1224 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, minmay_misc_feat_roman D:2: layout_loops_ring, uniq_terence, uniq_jessica, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 3 Tentacles || 3 Cast: Magic Dart || 13 Searing Ray || 4 Armour: Skin || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1223 | 1185 | 38 | 0 | 1115 | 2 | 611.5 | Dungeon | 1223 | 1185 | 38 | 0 | 1115 | 2 | 611.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 167 daAuts