JJL Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (9, -4, D:1) a hobgoblin corpse (skeletalised by now) (10, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -1, D:1) a +0 short sword (25, -14, D:1) a ball python corpse (skeletalised by now) (29, 17, D:1) a bat corpse (skeletalised by now) (30, 18, D:1) a rat corpse (skeletalised by now) (34, 22, D:1) a quokka corpse (skeletalised by now) (35, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 1, D:1) a +0 robe (45, -10, D:1) a rat corpse (skeletalised by now) (50, 7, D:1) a hobgoblin corpse (skeletalised by now) (50, 25, D:1) a ball python skeleton (54, 21, D:1) a frilled lizard skeleton (54, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (6, -8, D:2) a +0 kite shield (11, -4, D:2) an orb of energy (23, -33, D:2) a +0 dagger (29, -19, D:2) a +0 long sword (32, -26, D:2) a +0 ring mail (41, -15, D:2) a +0 robe (46, 0, D:2) a jackal corpse (skeletalised by now) (50, -32, D:2) a +0 whip a kobold corpse (skeletalised by now) (50, -13, D:2) a parchment of Kiss of Death (50, -11, D:2) a +0 plate armour (51, -22, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xafaylen's Antique Weapon Shoppe a +0 spear (66 gold) the +9 falchion of Disharmony {freeze, ^Fragile rPois rC+ rN+ Will+} (1601 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the +10 rapier of Wexuazoi {freeze, Will+ Stlth+} (1656 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 glaive (220 gold) a +2 shortbow of flaming (382 gold) a +0 short sword (66 gold) a +0 hand axe (66 gold) the +8 trident of the Octopus King {venom, rElec rPois} (1372 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +3 sling of freezing (433 gold) (1, -6, D:3) 3 flux baubles (2, -9, D:3) a +0 long sword (2, -3, D:3) a +0 flail a +0 leather armour (4, -24, D:3) a +0 dagger (8, -25, D:3) a black bear corpse (skeletalised by now) (8, -24, D:3) an adder corpse (skeletalised by now) (15, -29, D:3) a +0 club (16, -26, D:3) a +0 quarterstaff (21, -13, D:3) a rat skeleton (22, -20, D:3) a +0 hand axe (24, -26, D:3) a +0 club (24, -8, D:3) a +0 hand axe (25, -18, D:3) a +0 leather armour (28, -26, D:3) a +0 whip an orc skeleton (28, 2, D:3) a +0 dagger a goblin skeleton (29, -16, D:3) a +0 club a goblin corpse (skeletalised by now) (29, -7, D:3) a bat corpse (skeletalised by now) (30, -16, D:3) an adder corpse (skeletalised by now) (30, -6, D:3) a +0 ring mail (31, -6, D:3) a +0 ring mail (35, -6, D:3) a +0 quarterstaff (45, -4, D:3) a +0 dagger a goblin skeleton (47, -23, D:3) a +0 mace (50, -22, D:3) a +0 whip Level 4 of the Dungeon [Shop] Cyneocaq's Jewellery Shoppe an amulet of the acrobat (unknown) (420 gold) a ring of magical power (unknown) (280 gold) an amulet of the acrobat (unknown) (420 gold) the ring "Cijar" {rElec rF++ Will+ Str+3 Dex-4} (761 gold) [ring of willpower] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). a +6 ring of strength (unknown) (504 gold) a medusa talisman (175 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) (0, 0, D:4) a +2 dagger of electrocution (3, -2, D:4) a +0 dagger a +0 chain mail a +0 war axe a +0 flail a +0 ring mail a +0 short sword a +0 hand axe (3, -1, D:4) a +0 trident an orc skeleton (3, 0, D:4) a +0 short sword a +0 ring mail an orc skeleton (4, -2, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (20, 34, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 19, D:4) a +0 flail (22, 22, D:4) an adder skeleton (23, 27, D:4) a +0 club a +0 ring mail a quokka skeleton (24, 27, D:4) a +1 dagger of flaming a +0 leather armour (28, -4, D:4) a +1 mace of draining (28, -3, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (31, 12, D:4) a ball python skeleton (33, 17, D:4) a +0 club a +0 plate armour a goblin skeleton (48, 4, D:4) a +0 club (50, 25, D:4) a +0 club an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club an orc corpse (skeletalised by now) (2, 0, D:5) a +0 flail a +0 club a +0 club a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 7, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 7, D:5) a +0 dagger a +0 robe (8, -23, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (9, -2, D:6) 8 gold pieces