JJL Level 1 of the Dungeon (3, 12, D:1) a scroll of teleportation (10, -2, D:1) a bat corpse (12, 2, D:1) a +0 whip (13, 3, D:1) a +0 dagger a stone a kobold corpse (13, 16, D:1) a quokka corpse (14, 16, D:1) a +0 club a kobold corpse (15, 16, D:1) a +0 dagger (17, 15, D:1) a parchment of Maxwell's Portable Piledriver Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -15, D:2) a +0 dagger (11, -15, D:2) a +0 dagger