Dungeon Crawl Stone Soup version 0.35-a0-1101-g192f97a4ca (webtiles) character file. Game seed: 16462140780035010854 32 JJL the Trooper (level 3, -1/24 HPs) Began as a Gargoyle Fighter on Oct 4, 2026. Slain by an orc ... wielding a +0 whip (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:16 (1203 turns). JJL the Trooper (Gargoyle Fighter) Turns: 1203, Time: 00:01:16 Health: -1/24 AC: 10 Str: 21 XL: 3 Next: 27% Magic: 3/3 EV: 7 Int: 8 God: Gold: 81 SH: 7 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) d - +0 kite shield rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles e - 4 stones (quivered) f - 11 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler d - a +0 kite shield (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of brilliance {unknown} f - a potion of curing {unknown} Skills: + Level 3.7 Fighting + Level 2.5 Maces & Flails + Level 3.6 Armour + Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 95% 1 Sigil of Binding Hex 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16745 Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc. You block the orc's attack. You encounter an orc. It is wielding a +0 dagger. The orc wizard hits you from afar with a +0 spear. You block the orc's attack. You barely miss the orc. The orc shouts! You block the orc's attack. The orc wizard hits you from afar with a +0 spear. You block the orc's attack. The orc hits you but does no damage. You encounter an orc. It is wielding a +0 club. The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc hits you but does no damage. x2 You encounter an orc. It is wielding a +0 dagger. You hit the orc. The orc is lightly wounded. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc attacks as it pursues you! The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you but does no damage. The orc attacks as it pursues you! The orc hits you with a +0 whip. You die... ♣~~....◊◊~~~~♣#...##.#####. ♣~~~...~~~~~♣♣..........##. ♣♣~◊~..◊◊~~◊~♣#...##.#...). ♣~~~..~.◊◊~◊~♣.......#..##. ♣~~~...~~~~~~♣.......#..##. ♣~~~...~~~~~~........#...<. #♣♣~~..~~♣#..##...##%#..##. ♣♣~..♣~##..##.....>#..##. ♣~.....@...)...####..##. ♣~....##o.###........... ##...###..##.........### #######..##.#.#####.# #.)o.##.#.# #.# ◊◊.o..#)....... ..# ♣~~◊~~##o##.#.## ## ~o~♣~ .##.#.# .~ ~♣ .~◊ ..# You could see 2 orcs and were aware of an invisible orc wizard (remembered). Vanquished Creatures 2 dart slugs (D:1) 3 orcs (D:3) 2 endoplasms (D:1) 2 hobgoblins 3 ball pythons 5 bats A frilled lizard (D:1) 5 goblins 3 kobolds 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 281 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 1006 | D:3 | Reached XP level 3. HP: 23/23 MP: 3/3 1201 | D:3 | HP: 1/24 [orc/+0 whip (2)] 1203 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, hangedman_decor_points D:2: layout_basic D:3: layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_pond_e, hellmonk_ecumenical_altar_prayer_group Action || total ---------------------------++------- Attack: Normal || 82 Melee: Flail || 82 Stab: Distracted || 1 Armour: Scale mail || 78 Dodge: Dodged || 29 Block: Kite shield || 39 Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1253 | 1202 | 51 | 0 | 970 | 3 | 417.7 | Dungeon | 1253 | 1202 | 51 | 0 | 970 | 3 | 417.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:3: 405 daAuts D:2: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+