Dungeon Crawl Stone Soup version 0.35-a0-1178-g0c88126e7e (webtiles) character file. Game seed: 5737040701531704661 91 JJL the Caller (level 4, -15/33 HPs) Began as a Mountain Dwarf Summoner on Oct 4, 2026. Was an Initiate of Beogh. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:03:37 (3148 turns). JJL the Caller (Mountain Dwarf Summoner) Turns: 3148, Time: 00:03:37 Health: -15/33 AC: 5 Str: 10 XL: 4 Next: 33% Magic: 6/7 EV: 9 Int: 24 God: Beogh [......] Gold: 142 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (100%) c - +4 short sword rCold . . . (100%) g - orb {Pyromania} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of resist corrosion HPRegen 0.25/turn f - +6 ring of intelligence MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons c - a +4 short sword (weapon) Armour a - a +0 plate armour d - a +0 ring mail (worn) g - an orb of pyromania (worn) Jewellery b - a ring of resist corrosion (worn) e - an amulet of faith f - a +6 ring of intelligence (worn) Wands c - a wand of warping (7) b - a wand of quicksilver (5) Scrolls c - a scroll of torment {unknown} e - 3 scrolls of teleportation {unknown} h - 2 scrolls of poison {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of curing {unknown} j - 2 potions of might {unknown} k - a potion of lignification {unknown} l - 2 potions of invisibility {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Armour - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting * Level 3.7 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 40% N/A 4% 2 Call Canine Familiar Summ 20% N/A 10% 3 Slow Hex 8% N/A 14% 1 Sublimation of Blood Necr 2% N/A 22% 2 Eringya's Surprising Cr Summ 20% N/A 30% 4 Confusing Touch Hex 2% N/A 41% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 56% 4 Brom's Barrelling Bould Conj/Erth 2% 2d4 82% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 82% 4 Forge Lightning Spire Air/Frge 2% 3d4 82% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 82% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20814 Temple: D:4-7 Altars: Okawaru Vehumet Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The ogre shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You see here an adder corpse. Your quokka bites the ogre. Your quokka bites the ogre. Your rat bites the ogre. Your rat bites the ogre but does no damage. Your quokka completely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Your quokka bites the ogre but does no damage. Your rat bites the ogre but does no damage. You see here an adder corpse. You catch the helpless ogre completely off-guard! You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. Your quokka closely misses the ogre. Your rat bites the ogre. You hit the ogre. The ogre is moderately wounded. Your quokka bites the ogre. Your rat bites the ogre. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Your quokka closely misses the ogre. Your rat bites the ogre but does no damage. You hit the ogre. The ogre is heavily wounded. Your quokka bites the ogre. The ogre closely misses you. Your rat barely misses the ogre. You barely miss the ogre. The ogre is severely wounded. Your quokka barely misses the ogre. x2; Your rat barely misses the ogre. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..o ... ##..# . #..# ... ...# .... #.# #####.......##.# #.######r.....# #...#.# #.....@Or.##..# ...#.# ########.....# #..#.# #...### #..#.# #...# #..#.# #...# #..#.. #...####.##..... #........###.### #.#.###### #.# #.#.....####.### You could see an ogre (ally target), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures An iguana (D:4) 3 adders 4 hobgoblins A jackal (D:3) A quokka (D:3) A ball python (D:1) A bat (D:3) 2 frilled lizards 3 goblins 4 kobolds (D:1) 3 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) 2 endoplasms A hobgoblin (D:1) A quokka (D:1) 2 ball pythons 2 goblins 2 rats (D:1) 12 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Mountain Dwarf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 84 | D:2 | Identified the medusa talisman of the Hills {Harm Rampage | rElec Str-5} 93 | D:2 | Reached XP level 2. HP: 9/20 MP: 3/5 690 | D:4 | Encountered a scorpion 821 | D:4 | HP: 1/20 [orc/+0 club (3)] 822 | D:4 | Became a worshipper of Beogh the Shepherd 890 | D:1 | Reached XP level 3. HP: 22/26 MP: 4/6 907 | D:1 | Found a faded altar of an unknown god. 1595 | D:2 | Found an iron altar of Okawaru. 2337 | D:3 | Found a radiant altar of Vehumet. 2942 | D:4 | Reached XP level 4. HP: 21/33 MP: 5/7 3135 | D:4 | Encountered an ogre 3148 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, basic_ecumenical_altar, nicolae_houndstooth_variations D:2: layout_basic, basic_altar, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_u, minmay_statues_item, dreamdust_princess_bridge D:3: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing D:4: layout_loops_ring, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Dodging | 2 | 2.1 Stealth | 2 | 2.1 Fighting | | 0.1 Armour | | 0.1 Summonings | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 130 | 11 || 141 Melee: Rapier | 71 | || 71 Unarmed | 3 | || 3 Short sword | 40 | 11 || 51 Hand axe | 19 | || 19 Cast: Summon Small Mamm | 30 | 2 || 32 Invoke: Convert to Beogh | 1 | || 1 Stab: Sleeping | 3 | || 3 Distracted | | 1 || 1 Armour: Robe | 67 | || 67 Ring mail | 17 | 7 || 24 Dodge: Dodged | 103 | 5 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3184 | 2951 | 233 | 294 | 2206 | 4 | 796.0 | Dungeon | 3184 | 2951 | 233 | 294 | 2206 | 4 | 796.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1080 daAuts D:2: 998 daAuts D:1: 805 daAuts D:4: 300 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 8370 | 15 | 14 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Beogh Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 12 | 1 || 13 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 20 | 1 || 21 ----------------------+-------+-------++-------