Dungeon Crawl Stone Soup version 0.35-a0-1179-g65120595f5 (webtiles) character file. Game seed: 2641943306455726912 17 JJL the Caller (level 2, -1/20 HPs) Began as a Merfolk Summoner on Oct 4, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:00:53 (417 turns). JJL the Caller (Merfolk Summoner) Turns: 417, Time: 00:00:53 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 2/5 EV: 12 Int: 14 God: Gold: 62 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) c - a +0 helmet Potions g - a potion of magic Skills: + Level 0.7 Fighting + Level 1.1 Polearms + Level 3.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Eringya's Surprising Cr Summ 13% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17581 Altars: Shops: D:3 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Terence hits your rat with a +0 morningstar. Your rat dies! Your rat's corpse disappears in a puff of smoke! The adder misses you. You miss the adder. The adder is moderately wounded. Your bat barely misses the adder. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. Your bat barely misses the adder. The adder bites you. Terence screams, "I hate armataurs! They have no honour!" Terence misses your bat. You barely miss the adder. The adder is moderately wounded. Your bat closely misses the adder. The adder barely misses you. Terence barely misses your bat. The adder completely misses you. Your bat closely misses the adder. Your bat barely misses the adder. The adder attacks as it pursues you! The adder closely misses you. You hit the adder but do no damage. The adder is moderately wounded. The adder misses you. Terence barely misses your bat. Your bat misses the adder. Your bat completely misses the adder. Your bat hits the adder. The adder bites you. You hit the adder. The adder is heavily wounded. Your bat closely misses the adder. The adder barely misses you. Your bat barely misses Terence. Your bat closely misses the adder. Terence attacks as he pursues you! Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. The adder is severely wounded. You die... ##.#.# #.## ##..#.##...## ###.#.......... ............... #.###b.# ..#....# # #.###..###..#. #....@S....... #.###.@#.#..## ##...#..#.# # ##..###..###..# #########.............. .......##...#.#..###..# ######.#....#.#..# # # #......###..# # ###......^.... # ##.#####.... You could see Terence, an adder (ally target) and a friendly bat (summoned). Vanquished Creatures An adder (D:2) An endoplasm (D:2) A ball python (D:2) A bat (D:3) A frilled lizard (D:3) A kobold (D:2) 6 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:3) A quokka (D:2) A frilled lizard (D:2) A goblin (D:3) A rat (D:3) 5 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:2 | Found a faded altar of an unknown god. 189 | D:2 | Reached XP level 2. HP: 17/20 MP: 5/5 226 | D:3 | Found Wyleit's Magic Scroll Emporium. 238 | D:3 | Reached skill level 1 in Polearms 402 | D:3 | Encountered Terence 416 | D:3 | HP: 1/20 [adder (3)] 417 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, serial_shops, shop D:2: layout_basic, nicolae_ecumenical_pavilion, uniq_jessica D:3: layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs, minmay_misc_feat_nine_boxes, small_statue_intersection, st_stairs_3, wad_rectangle_vault, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Polearms | 1 | 1.1 Fighting | | 0.7 Stealth | | 2.1 Spellcasting | | 2.0 Summonings | | 4.3 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 11 Spear || 17 Cast: Summon Small Mamm || 13 Stab: Sleeping || 4 Armour: Robe || 18 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 418 | 418 | 0 | 0 | 305 | 3 | 139.3 | Dungeon | 418 | 418 | 0 | 0 | 305 | 3 | 139.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 223 daAuts D:2: 130 daAuts D:1: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+