Dungeon Crawl Stone Soup version 0.35-a0-1179-g65120595f5 (webtiles) character file. Game seed: 2906132344684966131 1 JJL the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Oct 4, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (54 turns). JJL the Caller (Merfolk Summoner) Turns: 54, Time: 00:00:10 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Confusing Touch Hex 1% N/A 56% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5945 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A rat appears in a puff of smoke. The jackal misses you. The jackal closely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places with your rat. The jackal bites your rat. Your rat barely misses the jackal. The jackal bites your rat. The jackal closely misses your rat. Your rat closely misses the jackal. The jackal barely misses your rat. Your rat barely misses the jackal. The jackal barely misses your rat. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! There are monsters nearby! Your bat hits the jackal. There are monsters nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your bat completely misses the jackal. The jackal pauses to sniff the ground. The jackal completely misses your bat. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your bat barely misses the jackal. Your rat closely misses the jackal. Your bat barely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat completely misses the jackal. The jackal bites your bat. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your bat closely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You completely miss the quokka. The jackal bites you. You die... ## #. #. ### # #. ♣~♣ ....##.### #♣.## .........###♣♣.#.♣#♣♣♣ .......#♣......r@....# ....... ♣#.....h.....# # #...### #..#######..# .# #.. ♣♣..#.....#..###.# #. ##...#.....#...♣.. . #.#..#.....'..#.# ♣#...#.<...'...#♣ ♣#..#.....#..♣♣ #..#######..# You could see a quokka and a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Summon Small Mamm || 3 Armour: Robe || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+