Dungeon Crawl Stone Soup version 0.35-a0-1179-g65120595f5 (webtiles) character file. Game seed: 10487592192632598786 0 JJL the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Oct 4, 2026. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:11 (34 turns). JJL the Caller (Merfolk Summoner) Turns: 34, Time: 00:00:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11965 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The hobgoblin shouts! You hit the goblin. The goblin is heavily wounded. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin misses you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Things that are here: a +0 dagger; a +0 sling; a goblin corpse b - a +0 dagger The hobgoblin hits you. b - a +0 dagger (weapon) You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ##..> .# .... .# ... .# #.# .# ###.###.# #.....#.# .#.####.#.#.#.# ........g.....# ######@#.#.#.# #.....#.# ###.###.# #... .# ###...# .... .## # You could see a hobgoblin. Vanquished Creatures A goblin (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c D:2: layout_loops_ring, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 9 Dagger || 2 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 28 | 6 | 0 | 7 | 2 | 17.0 | Dungeon | 34 | 28 | 6 | 0 | 7 | 2 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 18 daAuts D:1: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+