Dungeon Crawl Stone Soup version 0.35-a0-1197-g82d68e8815 (webtiles) character file. Game seed: 22562388759148076 32 JJL the Grave Robber (level 3, -5/24 HPs) Began as a Mummy Necromancer on Oct 4, 2026. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (856 turns). JJL the Grave Robber (Mummy Necromancer) Turns: 856, Time: 00:01:00 Health: -5/24 AC: 2 Str: 11 XL: 3 Next: 8% Magic: 6/7 EV: 11 Int: 16 God: Gold: 78 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves of fire d - a +0 pair of gloves Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 5.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 54% 2d10 3% 2 Vampiric Draining Necr 27% 2d7 7% 3 Animate Dead Necr 27% N/A 24% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Curse of Agony Necr 27% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11142 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You hit Terence. Terence is severely wounded. Your soul wisp touches Terence. Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is severely wounded. Your soul wisp barely misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Your soul wisp touches Terence but does no damage. Terence hits your soul wisp but does no damage. You catch the helpless Terence completely off-guard! You hit Terence. Terence is almost dead. Your soul wisp barely misses Terence. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Your soul wisp closely misses Terence. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Your soul wisp barely misses Terence. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence completely misses you. You hit Terence but do no damage. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #.####...###.#.#.###..#.#.#.# #.# . ....>.##.......##..#.....# #.# ######.####.#†####..###.### #.# #.##.......##..# #.# #.# ..#.#.#.#)#.#..# #.# #.# ###........[#..# #.# #.# #####.######## #.#####.# #.###.###W# #.#.<...# #......@@.# #.####### #.#######.# #........ # ######### You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) An endoplasm (D:2) A hobgoblin (D:2) 4 bats 3 goblins 2 kobolds (D:2) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 346 | D:2 | Reached XP level 2. HP: 6/19 MP: 5/5 808 | D:2 | Reached skill level 5 in Necromancy 808 | D:2 | Reached XP level 3. HP: 22/24 MP: 7/7 839 | D:2 | Encountered Terence 856 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, serial_shops, nicolae_shop_rolling_square, chequers_serial_rivers_micro_b D:2: minmay_spotlight, layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Attack: Normal || 83 Melee: Dagger || 83 Cast: Soul Splinter || 5 Stab: Sleeping || 4 Distracted || 1 Armour: Robe || 46 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 856 | 848 | 8 | 0 | 676 | 2 | 428.0 | Dungeon | 856 | 848 | 8 | 0 | 676 | 2 | 428.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 562 daAuts D:1: 294 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+