Dungeon Crawl Stone Soup version 0.35-a0-1197-g82d68e8815 (webtiles) character file. Game seed: 8938158549093223570 15 JJL the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Oct 4, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (197 turns). JJL the Grave Robber (Mummy Necromancer) Turns: 197, Time: 00:00:19 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 34% Magic: 4/5 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of blinking {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 4% 2 Vampiric Draining Necr 22% 2d7 10% 3 Animate Dead Necr 22% N/A 32% 4 Curse of Agony Necr 22% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5802 Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword of draining (heavily wounded, chance to affect: 67%) You feel a surge of power! A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The kobold closely misses you. Your soul wisp touches the kobold. The hobgoblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you but does no damage. The kobold hits you with a +0 short sword of draining. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Your soul wisp touches the kobold. The kobold dies! The hobgoblin closely misses you. Things that are here: a +0 short sword of draining; a kobold corpse The jackal attacks as it pursues you! The jackal bites you. You die... ##.......#######.# #........+........ ..........##....# #. ...#............+ .. .. #...##.......#.###. . #... ##..#h........ #... #..#.....#### #.## #.Whgh....... #. #.@#h..###### #..#..b.... #..#.#.###. #..#.#.# #..#.#.# ...#.#.# #....# .... You could see 3 jackals, a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 22 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 197 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, chequers_decorated_corner, chequers_serial_rivers_micro_c Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Cast: Soul Splinter || 2 Stab: Sleeping || 3 Armour: Robe || 19 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 197 | 0 | 0 | 136 | 1 | 197.0 | Dungeon | 197 | 197 | 0 | 0 | 136 | 1 | 197.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 197 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+