Dungeon Crawl Stone Soup version 0.35-a0-1209-g21969bd8b8 (webtiles) character file. Game seed: 11426347801365211331 604 JJL the Mimic (level 7, 0/52 HPs) Began as a Merfolk Shapeshifter on Oct 4, 2026. Was a Believer of Beogh. Slain by an iguana (13 damage) ... on level 5 of the Dungeon. The game lasted 00:07:09 (4600 turns). JJL the Mimic (Merfolk Shapeshifter) Turns: 4600, Time: 00:07:10 Health: 0/52 AC: 5 Str: 19 XL: 7 Next: 42% Magic: 7/7 EV: 15 Int: 8 God: Beogh [**....] Gold: 281 SH: 0 Dex: 14 Spells: 6/6 levels left rFire + + . (33%) k - melded +0 dagger (venom) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) e - melded +0 robe of Yesterday {rN+++ Int-5 SInv Archmagi} rPois x (150%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - +4 ring of slaying HPRegen 0.28/turn (no ring) MPRegen 0.10/turn c - scarab talisman %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, poison vulnerability, small, (nimble swimmer 2), (mertail), strong 1, wild magic 1 a: Renounce Religion (0%), Smiting (22%) You were on level 5 of the Dungeon. You worshipped Beogh. Beogh was pleased with you. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 281 gold pieces. Inventory: Hand Weapons f - a +0 short sword h - a +0 dagger of draining i - a +1 devious short sword k - a +0 dagger of venom (melded) Armour a - a +0 animal skin e - the +0 robe of Yesterday (melded) {rN+++ Int-5 SInv Archmagi} (You found it on level 2 of the Dungeon) rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. g - a +0 pair of gloves l - a +0 pair of gloves of infusion Jewellery d - a +4 ring of slaying (worn) m - a +4 ring of slaying n - an amulet of faith o - an amulet of wildshape Talismans b - an inkwell talisman c - a scarab talisman (worn) j - the wellspring talisman of Mezcal {+Blink Dex+6} (You found it on level 2 of the Dungeon) [wellspring talisman] +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). Scrolls c - a scroll of poison {unknown} i - 9 scrolls of identify e - a scroll of enchant armour {unknown} t - a scroll of teleportation Potions d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} o - 2 potions of moonshine Baubles a - 3 flux baubles Skills: + Level 3.5 Fighting + Level 4.3 Dodging + Level 4.3 Unarmed Combat + Level 8.5 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Sandblast Erth 0% 2d4 50% 1 Construct Spike Launche Frge 0% 2d3 63% 2 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Gloom Hex/Necr 0% N/A 85% 3 Launch Clockwork Bee Frge 0% N/A 85% 3 Tukima's Dance Hex 0% N/A 85% 3 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25390 Temple: D:4-7 Altars: Vehumet Shops: D:1 = Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. Your facial features look somewhat orcish. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) You are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hound. The hound is heavily wounded. Your solar ember blazes with a fierce heat. The solar flare engulfs the hound. You kill the hound! Beogh accepts your kill. Menkaure misses you. The iguana bites you but does no damage. You hit Menkaure. Menkaure's fire resistance is stripped away! Menkaure is lightly damaged. Your solar ember glows brighter. The iguana completely misses you. Menkaure closely misses you. You hit Menkaure. Menkaure is moderately damaged. The iguana closely misses you. You hit Menkaure but do no damage. Menkaure is moderately damaged. Menkaure blazes with dark energy! Menkaure misses you. You bite Menkaure! Menkaure is severely damaged. The iguana bites you but does no damage. Menkaure calls on the powers of darkness! The iguana convulses! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * You barely miss Menkaure. Menkaure is severely damaged. The iguana bites you! You die... .####......... ..# #.....#..... ..# #.##...#...# ## ..# #<##.#...### #.###.# # #.##........ #..#..#.# #..####.#### ###.....#.# ##.# #.# ......lM.?# #.# #.# #...$B# #.# #.# #....ยค######.# #.# ###..........####.# #.#.............# #.############### #. . # You could see Menkaure (combustible), an iguana (combustible) and a friendly solar ember (minion, charged). Vanquished Creatures A black bear (D:4) A phantom (D:3) 2 scorpions (D:4) 2 hounds (D:5) A jelly (D:4) An orc priest (D:5) A clockroach (D:4) 2 iguanas 4 gnolls 4 adders A shadow imp (D:4) A dart slug (D:2) A ribbon worm (D:2) 6 orcs 3 endoplasms 7 hobgoblins 4 quokkas 9 ball pythons 3 bats (D:2) A frilled lizard (D:1) 6 goblins 12 kobolds 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 149 | D:2 | Identified the +0 robe of Yesterday {rN+++ Int-5 SInv | Archmagi} 329 | D:3 | Reached XP level 2. HP: 7/22 MP: 2/2 611 | D:3 | Became a worshipper of Beogh the Shepherd 622 | D:3 | Reached skill level 5 in Shapeshifting 647 | D:3 | Found a radiant altar of Vehumet. 790 | D:1 | Reached XP level 3. HP: 22/27 MP: 3/3 839 | D:1 | Found Yduijoar's Jewellery Shop. 1377 | D:2 | Identified the wellspring talisman of Mezcal {+Blink Dex+6} 1482 | D:2 | Reached * piety under Beogh 1575 | D:2 | Reached skill level 6 in Shapeshifting 1575 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 2448 | D:4 | Encountered a phantom 2473 | D:3 | Killed a phantom 2474 | D:3 | Reached skill level 7 in Shapeshifting 2474 | D:3 | Reached XP level 5. HP: 5/38 MP: 5/5 3096 | D:4 | Encountered a black bear 3106 | D:4 | Killed a black bear 3107 | D:4 | Reached skill level 8 in Shapeshifting 3107 | D:4 | Reached XP level 6. HP: 27/45 MP: 6/6 3255 | D:4 | Reached ** piety under Beogh 3591 | D:4 | Reached XP level 7. HP: 25/52 MP: 7/7 3604 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3604 | D:4 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 4399 | D:5 | Entered Level 5 of the Dungeon 4591 | D:5 | Encountered Menkaure 4600 | D:5 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, serial_shops, nicolae_shop_crystal, minmay_tromino_v7 D:2: layout_loops_corners D:3: layout_basic, nicolae_vehumet_altar_sigil D:4: layout_gridville, minmay_increasing_density D:5: darby_rabbit_hole [darby_rabbit_hole_end_ignis], layout_loops_ring, minmay_temple_entry_poolview, uniq_menkaure, uniq_duvessa, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Shapeshifting | 5 6 7 8 | 8.5 Dodging | 3 4 | 4.3 Fighting | 3 | 3.5 Unarmed Combat | 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 54 | 105 | 63 || 222 Melee: Unarmed | 16 | 46 | 63 || 125 Short sword | 32 | | || 32 Dagger | 6 | 59 | || 65 Invoke: Convert to Beogh | 1 | | || 1 Drink: Curing | | | 3 || 3 Might | | | 1 || 1 Ambrosia | | | 1 || 1 Moonshine | | | 1 || 1 Berserk rage | | | 1 || 1 Mutation | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | | 1 || 1 Teleportation | | | 1 || 1 Blinking | | | 1 || 1 Revelation | | | 1 || 1 Vulnerability | | | 1 || 1 Stab: Sleeping | 1 | 3 | 1 || 5 Armour: Animal skin | 6 | | || 6 Robe | 18 | 31 | || 49 None | | 44 | 117 || 161 Dodge: Dodged | 21 | 81 | 50 || 152 Form: Scarab | | 2 | || 2 Default | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4608 | 4377 | 231 | 771 | 2877 | 5 | 921.6 | Dungeon | 4608 | 4377 | 231 | 771 | 2877 | 5 | 921.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1448 daAuts D:3: 1329 daAuts D:2: 896 daAuts D:1: 734 daAuts D:5: 200 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 6091 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Beogh | 1 | 14816 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Beogh | 2 | 32556 | 50 | 16 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Beogh Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 13 | 17 | 10 || 41 Kill Undead | 0 | 1 | 0 || 1 Kill Demon | 0 | 1 | 0 || 1 Kill Priest | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 22 | 30 | 18 || 70 Kill Undead | 0 | 1 | 0 || 1 Kill Demon | 0 | 1 | 0 || 1 Kill Priest | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------