Dungeon Crawl Stone Soup version 0.35-a0-1219-gc3ac0930b1 (webtiles) character file. Game seed: 10793163752791572869 10 JJL the Sneak (level 2, -7/19 HPs) Began as an Octopode Wanderer on Oct 5, 2026. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (199 turns). JJL the Sneak (Octopode Wanderer) Turns: 199, Time: 00:00:53 Health: -7/19 AC: 1 Str: 14 XL: 2 Next: 20% Magic: 3/3 EV: 11 Int: 13 God: Gold: 12 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 short sword (weapon) Armour b - a +0 hat (worn) Wands p - a wand of polymorph (11) Potions w - a potion of heal wounds d - a potion of curing {unknown} Miscellaneous a - a +0 tin of tremorstones (2/2) Skills: + Level 2.3 Fighting + Level 0.8 Dodging - Level 2.6 Stealth - Level 1.0 Spellcasting - Level 1.0 Ice Magic - Level 2.1 Evocations + Level 2.2 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 4% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 50% 3 Sigil of Binding Hex 0% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11795 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! No target in view! You see here a quokka corpse. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Found a pair of gloves. Casting: Ice Thorns (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 22% risk of failure) Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep) Thorns of ice sprout around Sigmund. You encounter a bat. Your icy thorns crumble before you. The helpless Sigmund fails to defend himself. You hit Sigmund. Your grab misses Sigmund. Sigmund is lightly wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Something barely misses you. Something barely misses you. Unknown command. Something hits you. Casting: Ice Thorns (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! Something hits you. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Something hits you! Ouch! That really hurt! You die... .......@....###... .................# ..........##.#...# .....#.....#.#...# ..........##.#...# .[........##.#...#.#. # ..................... # .....##..###.#....... .........@...#...#.#. # ..#..#...###.#...# #.. ..#. #...###†#...# # ... ................#.# .. . ...................# ##.. .............#...#.# .......#.#.##..####........ .................##.#...... .#............##....#...... You were aware of invisible Sigmund (remembered). Vanquished Creatures 2 dart slugs (D:2) A hobgoblin (D:2) A quokka (D:2) 2 kobolds (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Octopode Wanderer began the quest for the Orb. 0 | D:1 | JJL set off with the following items: a +0 club, a +0 hat, | a +0 tin of tremorstones (2/2), a potion of heal wounds; | and the following spell memorised: Ice Thorns; and the | following spells available to memorise: Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 7 | D:1 | Encountered a spriggan draugr 13 | D:1 | Encountered a spriggan draugr 13 | D:1 | Encountered a revenant 18 | D:1 | Encountered a draconian draugr 22 | D:1 | Encountered a human draugr 130 | D:2 | Reached XP level 2. HP: 17/19 MP: 3/3 178 | D:2 | Encountered Sigmund 199 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, hangedman_feature_mirror D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, feat_on_display, feat_on_display, feat_on_display, item_on_display_a_b, chequers_serial_rivers_micro_a, st_stairs_4, minmay_hexomino_p4, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 17 Melee: Club || 15 Constrict || 6 Tentacles || 3 Short sword || 2 Cast: Ice Thorns || 2 Stab: Sleeping || 3 Armour: None || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 116 | 2 | 102.0 | Dungeon | 204 | 204 | 0 | 0 | 116 | 2 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 174 daAuts D:1: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+