JJL Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 5, D:1) a rat corpse (skeletalised by now) (11, 8, D:1) a +0 robe (19, 4, D:1) a ball python corpse (skeletalised by now) (23, 7, D:1) a bat corpse (skeletalised by now) (35, 22, D:1) a +0 club (48, 20, D:1) a bat corpse (skeletalised by now) (53, 9, D:1) a bat skeleton (56, 26, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 41, D:2) a +0 hammer (23, 6, D:2) 6 boomerangs (23, 12, D:2) a +0 dagger (36, 44, D:2) a +0 club a +0 sling (37, 45, D:2) a +0 club (40, -1, D:2) a +0 flail a +0 ring mail the human skeleton of Terence (41, 3, D:2) a ball python corpse (skeletalised by now) (45, 36, D:2) a +0 spear a +0 helmet a +0 animal skin (45, 38, D:2) a +0 club (46, 38, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, 11, D:2) a staff of alchemy (50, 26, D:2) a +0 ring mail (56, 38, D:2) a +0 club (59, 22, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (23, -10, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (4, 9, D:4) a +0 scale mail (6, 5, D:4) 10 gold pieces (23, -2, D:4) an adder corpse (skeletalised by now) (35, 8, D:4) a +0 pair of gloves