JJL Level 1 of the Dungeon [Shop] Edwaarui's Weapon Boutique a +0 whip (25 gold) a +0 dagger (20 gold) a +5 rapier of speed (435 gold) a +0 dagger (20 gold) a throwing net (30 gold) a +0 club (5 gold) a +0 sling (15 gold) a +0 club (5 gold) (0, 1, D:1) a +0 club (3, -6, D:1) a rat corpse (skeletalised by now) (10, 0, D:1) a +0 dagger (10, 10, D:1) a +0 ring mail (13, -7, D:1) a +0 sling (13, 15, D:1) a +0 short sword (14, 11, D:1) a +0 club (15, 9, D:1) a +0 dagger a goblin skeleton (16, 10, D:1) a +0 club a goblin skeleton (26, 31, D:1) a rat skeleton (30, 45, D:1) a +0 club (30, 50, D:1) a +0 dagger (31, 23, D:1) a +0 dagger 2 stones (33, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 40, D:1) a +0 ring mail (44, 50, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -5, D:2) a +0 leather armour (7, -9, D:2) 4 large rocks (15, 3, D:2) a bat corpse (skeletalised by now) (29, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (28, 17, D:3) a +0 hand axe a +0 leather armour (29, 27, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Deolloun's Armour Boutique a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 leather armour of fire resistance (90 gold) the orb "Juowumat" {Mayhem, SInv Ice} (258 gold) SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a +0 barding (230 gold) a +0 barding (230 gold) a +0 chain mail (60 gold) (0, 0, D:4) a +0 chain mail (3, 3, D:4) a +0 ring mail (8, -11, D:4) 5 poisoned darts a +0 short sword a kobold skeleton (15, 35, D:4) a +0 chain mail (29, -3, D:4) a hobgoblin skeleton (40, 32, D:4) a +0 leather armour (45, 12, D:4) a +0 spear (61, 6, D:4) an inkwell talisman (63, 16, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon