Dungeon Crawl Stone Soup version 0.35-a0-1222-gbabda3026e (webtiles) character file. Game seed: 15845455732835510890 439 JJL the Trooper (level 7, 0/49 HPs) Began as an Octopode Stalker on Oct 5, 2026. Slain by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:01:10 (404 turns). JJL the Trooper (Octopode Stalker) Turns: 404, Time: 00:01:11 Health: 0/49 AC: 1 Str: 11 XL: 7 Next: 1% Magic: 7/7 EV: 14 Int: 10 God: Gold: 24 SH: 0 Dex: 18 Spells: 6/6 levels left rFire . . . (100%) f - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) e - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++++ (no ring) HPRegen 0.48/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +0 dagger of venom (weapon) Jewellery e - a ring of willpower (worn) Talismans b - a gecko talisman (worn) c - a mist talisman d - an eel talisman Scrolls c - a scroll of blinking {unknown} d - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions A - 3 potions of attraction f - a potion of brilliance {unknown} Baubles b - 3 centipede baubles Skills: + Level 4.4 Fighting - Level 2.0(3.1) Short Blades + Level 3.8(4.0) Long Blades + Level 4.0 Dodging - Level 4.0 Stealth - Level 3.0 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Leda's Liquefaction Alch/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26900 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 7! You encounter a centaur. It is wielding a +0 shortbow. A centaur is nearby! Found 18 gold pieces. The centaur shouts! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you. The centaur misses you. The centaur kicks you. You hit the centaur but do no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is poisoned. The centaur barely misses you. The centaur kicks you. You hit the centaur. The centaur looks as sick as possible! You squeeze the centaur! The centaur is heavily wounded. The centaur closely misses you. The centaur misses you. The centaur hits you! The centaur misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * You closely miss the centaur. You squeeze the centaur but do no damage. The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You hit the centaur. The centaur looks as sick as possible! The centaur is almost dead. The centaur hits you. You die... #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ########### #.# #.........# # #.####.........#.... #...........lc...... ######.........##... #.........# #.........# #........... ######....##$ ......# # ......# You could see a centaur (extremely poisoned). Vanquished Creatures Sigmund (D:2) A black bear (D:4) A scorpion (D:5) A hound (D:3) A clockroach (D:4) An iguana (D:4) An orc wizard (D:4) 2 adders (D:2) 3 orcs (D:4) 2 hobgoblins 3 ball pythons 2 kobolds (D:4) 19 creatures vanquished. Vanquished Creatures (others) 2 orcs (D:5) 2 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Octopode Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 47 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/2 69 | D:2 | Encountered Sigmund 76 | D:2 | Killed Sigmund 77 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 77 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 77 | D:2 | Reached XP level 5. HP: 36/36 MP: 5/5 254 | D:4 | Encountered a black bear 263 | D:4 | Reached XP level 6. HP: 41/43 MP: 6/6 305 | D:5 | Entered Level 5 of the Dungeon 387 | D:5 | Reached XP level 7. HP: 49/49 MP: 7/7 404 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: layout_loops_ring, uniq_sigmund D:3: layout_loops_ring, grunt_gozag_statues, hellmonk_ecumenical_altar_crossroads, nrook_campfire D:4: minmay_general_purpose_star, layout_basic, elyvilon_altar_3, minmay_joined_circles D:5: layout_basic, xom_confusion_cloud, nicolae_overflow_rhomboverflow, temple_pool_b, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 | 4.4 Long Blades | 2 3 | 3.8 Dodging | 3 4 | 4.0 Short Blades | | 2.0 Stealth | | 4.0 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- Gecko | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 31 | 6 || 41 Melee: Dagger | 4 | 31 | 6 || 41 Constrict | | 7 | || 7 Tentacles | | 6 | 2 || 8 Stab: Sleeping | 4 | 5 | || 9 Distracted | | 1 | || 1 Armour: None | | 15 | 13 || 28 Dodge: Dodged | | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 379 | 21 | 58 | 174 | 5 | 80.0 | Dungeon | 400 | 379 | 21 | 58 | 174 | 5 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 148 daAuts D:5: 98 daAuts D:2: 57 daAuts D:3: 54 daAuts D:1: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+