JJL Level 1 of the Dungeon (5, -7, D:1) 13 gold pieces (6, -19, D:1) a +0 robe (21, -10, D:1) a +0 scale mail (25, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -20, D:2) 6 gold pieces (5, -18, D:2) 2 potions of berserk rage (5, 1, D:2) an adder corpse (skeletalised by now) (6, -3, D:2) a +0 ring mail (7, -11, D:2) 4 gold pieces (8, -10, D:2) a +0 short sword (11, -21, D:2) 16 gold pieces (13, 3, D:2) a rat corpse (skeletalised by now) (14, -9, D:2) a ball python corpse (skeletalised by now) (16, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 11, D:3) a +0 short sword (4, 12, D:3) a +0 club an orc corpse (skeletalised by now) (5, 12, D:3) a +0 mace (9, 10, D:3) 4 poisoned darts (12, -12, D:3) a +0 dagger (21, -10, D:3) a +0 whip (29, -8, D:3) a parchment of Hailstorm (31, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, 0, D:4) 3 poisoned darts (12, 6, D:4) a jade talisman Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces (0, 1, D:5) a staff of necromancy (unseen) (2, -2, D:5) 13 gold pieces (5, 0, D:5) the +0 chain mail of the Sky {+Inv rPois Dex-3} +Inv: It lets you turn invisible. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (5, 1, D:5) a parchment of Static Discharge (5, 5, D:5) 4 poisoned darts (11, 4, D:5) a +0 leather armour (12, 9, D:5) an iguana corpse (20, 19, D:5) a +2 pair of boots (32, 20, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (10, 3, D:6) a parchment of Forge Blazeheart Golem (11, 8, D:6) a +0 short sword a +0 ring mail the elf corpse of Duvessa (13, 3, D:6) 8 gold pieces (18, 9, D:6) 2 potions of curing