JJL Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (6, 9, D:1) a +0 short sword (11, 3, D:1) a hobgoblin skeleton (11, 24, D:1) a hobgoblin skeleton (12, 27, D:1) a hobgoblin skeleton (16, -1, D:1) a +0 hand axe (18, 1, D:1) a bat skeleton (18, 27, D:1) 5 poisoned darts (27, 8, D:1) a +0 dagger a stone (27, 20, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (38, 15, D:1) a +0 spear (42, 33, D:1) a rat corpse (skeletalised by now) (43, 27, D:1) a +0 club a stone (43, 37, D:1) a rat corpse (skeletalised by now) (43, 39, D:1) a rat corpse (skeletalised by now) (45, 33, D:1) a rat corpse (skeletalised by now) (45, 35, D:1) a rat corpse (skeletalised by now) (45, 37, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (9, 29, D:2) a +0 whip 3 stones (11, 2, D:2) a +0 mace (12, 12, D:2) a jackal corpse (skeletalised by now) (12, 27, D:2) a hobgoblin corpse (skeletalised by now) (14, 10, D:2) a +0 club (14, 23, D:2) a +0 short sword a +1 robe of fire resistance a kobold corpse (skeletalised by now) (18, 0, D:2) a +0 dagger (25, 11, D:2) a +0 dagger a +0 leather armour a kobold skeleton (28, -1, D:2) an adder corpse (skeletalised by now) (29, 11, D:2) a bat corpse (skeletalised by now) (35, 22, D:2) an adder skeleton (36, 21, D:2) a bat skeleton (38, 24, D:2) a bat skeleton (38, 28, D:2) an adder skeleton (43, -5, D:2) a rat skeleton (43, 25, D:2) a frilled lizard skeleton (54, -1, D:2) a ball python corpse (skeletalised by now) (60, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (62, -5, D:2) a +0 club a rat corpse (skeletalised by now) (62, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (64, -5, D:2) a +0 dagger (64, 1, D:2) a ball python corpse (skeletalised by now) (64, 3, D:2) a hobgoblin corpse (skeletalised by now) (64, 42, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, 8, D:3) a +0 short sword a boomerang (8, 20, D:3) a +0 hand axe an orc corpse (skeletalised by now) (8, 21, D:3) a +0 mace 2 boomerangs a +0 ring mail (12, -9, D:3) a +0 leather armour (15, 38, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (19, -6, D:3) a +0 ring mail (21, -4, D:3) the felid corpse of Natasha (23, 4, D:3) a +0 short sword (24, 13, D:3) a hobgoblin skeleton (25, 15, D:3) a +0 whip (32, -7, D:3) a +0 club (32, 34, D:3) a +0 rapier (37, 12, D:3) a quokka skeleton (39, 18, D:3) a +0 trident (45, 29, D:3) a ball python corpse (skeletalised by now) (46, -3, D:3) a +0 whip a kobold skeleton (49, 29, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (49, 35, D:3) a +0 hand axe a +0 ring mail (49, 36, D:3) a +0 flail an orc corpse (skeletalised by now) (50, 28, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (53, 13, D:3) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (54, 22, D:3) a rat corpse (skeletalised by now) (55, 6, D:3) a +0 cloak (58, 15, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (2, -6, D:4) 16 gold pieces (5, 3, D:4) a +0 short sword of draining (still there?) a kobold corpse (skeletalised by now) (still there?) (23, 0, D:4) a bullfrog corpse (skeletalised by now) (43, 31, D:4) the +6 ring mail of Fedhas {rC+ Str+3 Int+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, -9, D:4) a +0 sling (48, -3, D:4) a +0 club (54, 1, D:4) a +0 ring mail