JJL Level 1 of the Dungeon (3, 9, D:1) a scroll of identify (12, -5, D:1) a scroll of identify (12, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 flail (10, -12, D:2) a rat corpse (skeletalised by now) (29, 23, D:2) a frilled lizard corpse (skeletalised by now) (31, -7, D:2) a frilled lizard corpse (skeletalised by now) (31, 13, D:2) a +0 club (42, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (10, 14, D:3) a rat corpse (skeletalised by now) (12, 5, D:3) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (31, -4, D:3) a +0 club (35, -9, D:3) a vision talisman Level 4 of the Dungeon (0, 0, D:4) 3 stones (0, 4, D:4) 16 gold pieces (5, 4, D:4) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (8, 4, D:4) 8 gold pieces (22, 17, D:4) 7 poisoned darts a +0 club an adder corpse (skeletalised by now) (23, 18, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (2, -25, D:5) a jackal corpse (skeletalised by now) (15, -24, D:5) a quokka corpse (skeletalised by now) (15, -18, D:5) a +0 dagger a +0 robe (15, -17, D:5) a +0 short sword a +0 chain mail the elf skeleton of Duvessa (15, -11, D:5) a +0 robe (23, -1, D:5) a +0 war axe (24, -26, D:5) a +0 pair of boots (35, -4, D:5) 5 atropa-tipped darts (53, -12, D:5) a water moccasin corpse (skeletalised by now) Level 6 of the Dungeon (5, 7, D:6) an iguana corpse (22, 10, D:6) 3 poisoned darts (23, 13, D:6) a scroll of teleportation (26, 16, D:6) a +0 dagger a +0 leather armour (32, 9, D:6) 10 gold pieces (34, 16, D:6) a scroll of identify (36, 8, D:6) a +0 hand axe