JJL Level 1 of the Dungeon (12, 15, D:1) a frilled lizard corpse (skeletalised by now) (24, 1, D:1) a +0 scale mail (24, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, -2, D:2) a +0 whip 3 stones (6, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -2, D:2) a potion of lignification (11, 0, D:2) a +0 leather armour (12, 0, D:2) a potion of haste (13, -8, D:2) a scroll of vulnerability Level 3 of the Dungeon (7, 4, D:3) 6 javelins (9, 6, D:3) a potion of brilliance (11, 0, D:3) 7 gold pieces Level 4 of the Dungeon (14, -15, D:4) a +0 leather armour (19, -34, D:4) a +0 dagger a kobold corpse (skeletalised by now) (19, -28, D:4) a +0 ring mail (26, -20, D:4) an iguana corpse (skeletalised by now) (31, -10, D:4) a scroll of identify (33, -26, D:4) a +0 club a goblin corpse (skeletalised by now) (38, -35, D:4) a +0 whip (38, -4, D:4) a +0 war axe (39, -4, D:4) a +0 flail a +0 club a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 6, D:5) a +1 heavy mace Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces (8, -3, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 34, D:7) the +1 helmet of the Harp {Snipe, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (7, 34, D:7) a +0 shortbow (10, 30, D:7) a +0 chain mail (10, 31, D:7) a +0 giant spiked club an ogre corpse (26, 1, D:7) a +0 giant spiked club (26, 32, D:7) 5 darts of disjunction (30, -2, D:7) a +0 scale mail