Dungeon Crawl Stone Soup version 0.35-a0-1223-gb005dc6fb0 (webtiles) character file. Game seed: 13796144071863680742 817 JJL the Ducker (level 7, -2/49 HPs) Began as an Octopode Stalker on Oct 6, 2026. Was an Initiate of Beogh. Slain by Duvessa ... wielding a +0 rapier (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:49 (2914 turns). JJL the Ducker (Octopode Stalker) Turns: 2914, Time: 00:02:49 Health: -2/49 AC: 8 Str: 11 XL: 7 Next: 94% Magic: 7/7 EV: 12 Int: 10 God: Beogh [......] Gold: 209 SH: 0 Dex: 24 Spells: 6/6 levels left rFire . . . (100%) d - +4 scythe (protect) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) f - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.48/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) b - gecko talisman %: no passive effects @: gecko-form, vertiginous, under a protective aura A: autotomy, stealthy, cold-blooded, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons a - a +1 dagger d - a +4 scythe of protection (weapon) e - the +1 war axe of Ryxuwamo {vamp, rElec Will++} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. Jewellery f - a +6 ring of dexterity (worn) Talismans b - a gecko talisman (worn) c - a mist talisman g - the inkwell talisman "Xooqideu" {+Blink +Inv Dex+4} (You found it on level 2 of the Dungeon) [inkwell talisman] +Blink: It lets you blink. +Inv: It lets you turn invisible. Dex+4: It affects your dexterity (+4). Wands g - a wand of light (9) Scrolls c - a scroll of fog {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} j - a scroll of poison {unknown} l - 2 scrolls of fear {unknown} m - a scroll of noise {unknown} o - 3 scrolls of identify {unknown} q - a scroll of immolation {unknown} u - a scroll of vulnerability {unknown} v - a scroll of enchant weapon {unknown} Potions A - 3 potions of attraction d - 2 potions of curing {unknown} k - a potion of berserk rage {unknown} n - a potion of ambrosia {unknown} p - a potion of lignification {unknown} Baubles b - 3 centipede baubles Skills: + Level 4.9 Fighting - Level 2.0(3.1) Short Blades - Level 3.7(4.0) Long Blades + Level 6.1 Dodging - Level 4.0 Stealth - Level 3.0 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21020 Temple: D:4-7 Altars: Sif Muna Annotations: D:3 Duvessa Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill Dowan! Beogh accepts your kill. Duvessa weeps, and shakes her weapon. Duvessa goes berserk! Duvessa hits you with a +0 rapier. x2 Your Dodging skill increases to level 6! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Duvessa is nearby! You hit Duvessa. Your grab misses Duvessa. Duvessa is lightly wounded. Duvessa hits you with a +0 rapier! You shed your tail and slip away to distract predators! Duvessa completely misses your hypnotail. Duvessa hits your hypnotail with a +0 rapier! Your hypnotail dies! Duvessa closely misses you. Duvessa attacks as she pursues you! Duvessa misses you. There is an escape hatch in the ceiling here. Duvessa barely misses you. Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Duvessa It was a potion of moonshine. You feel tipsy. Duvessa closely misses you. You slash Duvessa! Your weapon exudes an aura of protection. You grab Duvessa. Duvessa is moderately wounded. You constrict Duvessa. Duvessa hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 rapier. You die... ##.###.###.# #.#######.# #.#.##.# #.# #.# #####.######## ...#.#.###.# #.# #............. #.......##.# #.###.###.#######. ##.###..##.# #..)......# ##.. .### #..##.# #.........# #... ## #..##.# #.........# ##.. # #.....# #.###.##.## ##. ##.#### #l# #..#.# #. #.# #e# ##.#># #. # #.###### #.# #.#.# ##+ ## #......# #.####.#.# ##.. .## ######.# #........### ##... ..## ##.###.#######......###.... ...####...#...######....#.##..... ...+.......................'..... ...####.......######....#.##..... You could see Duvessa (berserk). Vanquished Creatures Grinder (D:3) Sigmund (D:2) Menkaure (D:4) Dowan (D:4) A jelly (D:4) A gnoll bouda (D:4) An orc priest (D:4) An iguana (D:4) Terence (D:3) Natasha (D:3) 5 adders 4 gnolls (D:4) A ribbon worm (D:4) 2 dart slugs 2 orcs (D:4) 3 endoplasms 5 hobgoblins 4 jackals (D:3) 4 quokkas 4 ball pythons 8 bats A frilled lizard (D:2) 4 goblins 5 kobolds 5 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Octopode Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 42 | D:2 | Encountered Sigmund 49 | D:2 | Killed Sigmund 50 | D:2 | Reached skill level 3 in Dodging 50 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/2 50 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 50 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 50 | D:2 | Reached XP level 5. HP: 34/34 MP: 5/5 315 | D:2 | Identified the inkwell talisman "Xooqideu" {+Blink +Inv | Dex+4} 336 | D:2 | Identified the +1 war axe of Ryxuwamo {vamp, rElec Will++} 622 | D:3 | Encountered Natasha 624 | D:3 | Killed Natasha 625 | D:3 | Reached skill level 4 in Dodging 738 | D:3 | Reached XP level 6. HP: 39/39 MP: 6/6 867 | D:3 | Encountered Grinder 878 | D:3 | Killed Grinder 1125 | D:3 | Encountered Terence 1135 | D:3 | Killed Terence 1136 | D:3 | Reached skill level 5 in Dodging 1136 | D:3 | Reached XP level 7. HP: 44/46 MP: 7/7 1457 | D:4 | Encountered Duvessa 1477 | D:4 | Became a worshipper of Beogh the Shepherd 1575 | D:1 | Found a faded altar of an unknown god. 2807 | D:3 | Found a shimmering blue altar of Sif Muna. 2871 | D:4 | Encountered Menkaure 2876 | D:4 | Killed Menkaure 2899 | D:4 | Encountered Dowan 2905 | D:4 | Killed Dowan 2906 | D:4 | Reached skill level 6 in Dodging 2914 | D:3 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, basic_ecumenical_altar, hangedman_decor_clover_reticule, minmay_misc_feat_chi D:2: layout_loops_ring, uniq_sigmund D:3: layout_loops_corners, mainiacjoe_overflow_alcove_4, uniq_terence, uniq_natasha, uniq_grinder D:4: layout_rooms, nicolae_hepliaklqana_monster_ancestors, mainiacjoe_overflow_alcove_2, uniq_duvessa, uniq_menkaure, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Long Blades | 3 | 3.7 Dodging | 3 4 5 6 | 6.1 Fighting | 3 4 | 4.9 Short Blades | | 2.0 Stealth | | 4.0 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- Gecko | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 49 | 71 || 123 Melee: Dagger | 3 | | || 3 Constrict | 1 | 9 | 16 || 26 Tentacles | 1 | 6 | 8 || 15 Halberd | | 49 | 71 || 120 Invoke: Convert to Beogh | | | 1 || 1 Drink: Moonshine | | | 1 || 1 Stab: Sleeping | 1 | 17 | 28 || 46 Armour: None | 1 | 10 | 19 || 30 Dodge: Dodged | | 25 | 48 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2977 | 2694 | 283 | 13 | 2180 | 4 | 744.2 | Dungeon | 2977 | 2694 | 283 | 13 | 2180 | 4 | 744.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 983 daAuts D:1: 859 daAuts D:2: 734 daAuts D:4: 400 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 15237 | 15 | 13 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Beogh Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 9 || 9 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 16 || 16 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------