Dungeon Crawl Stone Soup version 0.35-a0-1223-gb005dc6fb0 (webtiles) character file. Game seed: 1036370159949908170 3 JJL the Sneak (level 1, -4/14 HPs) Began as an Octopode Stalker on Oct 6, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:11 (135 turns). JJL the Sneak (Octopode Stalker) Turns: 135, Time: 00:00:12 Health: -4/14 AC: 1 Str: 10 XL: 1 Next: 45% Magic: 1/1 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls c - a scroll of teleportation {unknown} d - a scroll of fear {unknown} Potions A - 3 potions of attraction Baubles b - 3 centipede baubles Skills: - Level 2.0 Fighting - Level 2.0 Short Blades + Level 1.5 Dodging - Level 4.0 Stealth - Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11863 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You encounter a ball python. Found a stone staircase leading down. A ball python is nearby! You encounter 2 goblins. A goblin is carrying a +0 sling. The goblin shouts! x2; You hear a shout! x3 The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. You encounter a hobgoblin. You encounter 2 hobgoblins. You encounter a goblin. It is wielding a +0 dagger. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shouts! You hear a shout! You encounter Robin of the Strong Arm. They are wielding a +0 short sword and wearing a +0 helmet. You hear a shout! You encounter a goblin. It is wielding a +0 dagger. You encounter a hobgoblin. Found 15 gold pieces. You encounter a goblin. It is wielding a +0 dagger. You encounter a goblin. It is wielding a +0 club. The goblin closely misses you. You encounter a kobold. It is wielding a +0 whip. Robin shouts! The hobgoblin shouts! The goblin shouts! Robin roars a battlecry! The goblins go into a battle-frenzy! The hobgoblin hits you. The goblin attacks as it pursues you! The goblin closely misses you. There is a stone staircase leading down here. The hobgoblin barely misses you. x2 You encounter a kobold. It is wielding a +0 short sword and quivering stones. The goblin hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You shed your tail and slip away to distract predators! You stop descending the stairs. The kobold leaves your sight. You swap places with your hypnotail. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. You die... ## #. ..#### #.# .....# #.# #.##.# #.# #.##.# #.#######.. #.##.###.lggggg... #.##.##..glgg.K... #######.##.#...gSg...... .......<..#.......g..... #######.##)#..........K# ####.#...$........ #............$. ###............ ######...##.. ...# You could see Robin (distracted), 4 hobgoblins, 6 goblins, a ball python (distracted) and 2 kobolds. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A kobold (D:2) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Octopode Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 131 | D:2 | Encountered Robin 135 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners, minmay_misc_feat_encased D:2: layout_loops_ring, basic_altar, grunt_ministairs_3, uniq_robin Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Gecko | * | 1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Stab: Sleeping || 4 Armour: None || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 104 | 2 | 67.5 | Dungeon | 135 | 135 | 0 | 0 | 104 | 2 | 67.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+