Dungeon Crawl Stone Soup version 0.35-a0-1223-gb005dc6fb0 (webtiles) character file. Game seed: 14364522428089140759 32 JJL the Sneak (level 3, -1/24 HPs) Began as an Octopode Stalker on Oct 6, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:13 (48 turns). JJL the Sneak (Octopode Stalker) Turns: 48, Time: 00:00:14 Health: -1/24 AC: 1 Str: 10 XL: 3 Next: 22% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Talismans b - a gecko talisman (worn) c - a mist talisman Potions A - 3 potions of attraction Baubles b - 3 centipede baubles Skills: - Level 2.0 Fighting - Level 2.0(2.3) Short Blades + Level 1.9(2.3) Long Blades + Level 2.2 Dodging - Level 4.0 Stealth - Level 3.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11951 Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll shouts! You see here a +0 spear. You hit the gnoll but do no damage. You grab the gnoll. You constrict the gnoll. The gnoll hits you with a +0 whip. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you but does no damage. The gnoll closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You constrict the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You shed your tail and slip away to distract predators! The gnoll breaks free of you! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits your hypnotail but does no damage. The gnoll hits your hypnotail with a +0 spear. You hit the gnoll but do no damage. Your grab misses the gnoll. You squeeze the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits your hypnotail with a +0 whip. The gnoll hits your hypnotail with a +0 spear. You hit the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! The gnoll hits your hypnotail with a +0 spear. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The gnoll hits your hypnotail with a +0 spear. Your hypnotail dies! The ribbon worm bites you! You die... . .. ..... .. .>#....# ...###.#....## ........... ....... #...# #..)#### #......# #.)l...+ #.......wğ...# #.........#### ##......$## .......... #######.... #..#. #..... You could see a ribbon worm and a gnoll (unaware). Vanquished Creatures 3 gnolls (D:2) 2 hobgoblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Octopode Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 39 | D:2 | Reached skill level 1 in Long Blades 39 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/2 48 | D:2 | Reached XP level 3. HP: 6/24 MP: 3/3 48 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, nicolae_ecumenical_snake_handling, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_lined_room_3, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_corner D:2: layout_basic, serial_shops, shop, nrook_campfire Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 1 | 1.9 Dodging | 2 | 2.2 Fighting | | 2.0 Short Blades | | 2.0 Stealth | | 4.0 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Gecko | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Constrict || 2 Tentacles || 1 Stab: Sleeping || 4 Armour: None || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 23 | 2 | 23.5 | Dungeon | 47 | 47 | 0 | 0 | 23 | 2 | 23.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts D:2: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+