Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 12640425359991861271 0 JJL the Sneak (level 1, 14/14 HPs) Began as an Octopode Stalker on Oct 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (0 turns). JJL the Sneak (Octopode Stalker) Turns: 0, Time: 00:00:13 Health: 14/14 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Talismans b - a gecko talisman (worn) c - a mist talisman Potions A - 3 potions of attraction Baubles b - 3 centipede baubles Skills: + Level 2.0 Fighting - Level 2.0 Short Blades + Level 0.0(1.1) Long Blades + Level 1.0 Dodging - Level 4.0 Stealth - Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, JJL the Octopode Stalker. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found twelve goblin skeletons and six dwarf skeletons. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #..÷....## #÷÷.÷÷÷÷÷+ #......÷# #.l÷# #...÷...# #÷÷÷..÷÷.+ #÷.÷....## ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Octopode Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_split, infiniplex_forest_end_1, infiniplex_forest_straight_3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+