Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 7160143513715842090 25 JJL the Sneak (level 3, -3/26 HPs) Began as an Octopode Delver on Oct 6, 2026. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 5 of the Dungeon. The game lasted 00:00:15 (31 turns). JJL the Sneak (Octopode Delver) Turns: 31, Time: 00:00:15 Health: -3/26 AC: 1 Str: 11 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Skills: - Level 3.0 Fighting + Level 3.5 Long Blades - Level 2.0 Dodging - Level 6.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Zot: 5968 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the iguana. The iguana is moderately wounded. You constrict the iguana. The iguana barely misses you. You hit the iguana. You squeeze the iguana. The iguana is heavily wounded. You constrict the iguana but do no damage. The iguana misses you. You hit the iguana. You squeeze the iguana. The iguana is almost dead. You constrict the iguana. You kill the iguana! Your Long Blades skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You encounter an iguana. The iguana hisses angrily. You hear a shout! You encounter an orc. It is wielding a +0 flail. You encounter an orc wizard. It is wielding a +0 dagger. The orc leaves your sight. You feel yourself speed up. You hit the scorpion. You grab the scorpion. You squeeze the scorpion. The scorpion is moderately wounded. You constrict the scorpion. The scorpion closely misses you. You hit the scorpion. The scorpion is heavily wounded. You constrict the scorpion but do no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is heavily wounded. You constrict the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The magic dart hits you. You die... ##....##.#.###.......... ............#........... ...................o.... ..#..................... #.................l.... ##$..................... ...#.................... ...............s@....... ...##...##.............. ... ###!...........##... ... ##.....>........ # ..# #..............# .. ................... .. ##..♣♣♣♣.._..♣♣♣♣..# .. ..... ........ ... ###.# .......... You could see a scorpion, an iguana and an orc wizard. Vanquished Creatures An iguana (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | JJL the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:5 | Encountered an iguana 9 | D:5 | Encountered a scorpion 14 | D:5 | Killed an iguana 15 | D:5 | Reached XP level 2. HP: 5/21 MP: 2/2 15 | D:5 | Reached XP level 3. HP: 7/26 MP: 3/3 31 | D:5 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, tgw_sif, mainiacjoe_overflow_boulevard, temple_doors_cd, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_corridor_2, aquarium_view_2c, aquarium_view_2a, aquarium_pool_1, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.5 Fighting | | 3.0 Dodging | | 2.0 Stealth | | 6.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Falchion || 8 Tentacles || 4 Constrict || 2 Drink: Haste || 1 Stab: Sleeping || 1 Armour: None || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 3 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 3 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+