Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 13663562179049737408 0 JJL the Sneak (level 1, -21/16 HPs) Began as an Octopode Delver on Oct 6, 2026. Demolished by an ogre ... wielding a +0 giant club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:00:04 (31 turns). JJL the Sneak (Octopode Delver) Turns: 31, Time: 00:00:05 Health: -21/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 35 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Potions h - a potion of haste Skills: + Level 3.0 Fighting + Level 2.0 Long Blades - Level 2.0 Dodging - Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Zot: 5967 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, JJL the Octopode Delver. The exit is right here. You can turn back anytime. But if you leave without the Orb of Zot, you'll be a failure. Press ? for a list of commands and other information. Found a stone staircase leading down. Found a stone staircase leading up. No target in view! You now have 15 gold pieces. Found a stone staircase leading up. You now have 35 gold pieces (gained 20). No target in view! No target in view! You encounter a hound. Found 10 gold pieces. You encounter an ogre. It is wielding a +0 giant club. You see here 10 gold pieces. You hit the ogre. The ogre shouts! The ogre is moderately wounded. The hound barks! The ogre closely misses you. You barely miss the ogre. The ogre is moderately wounded. The hound barely misses you. You hit the ogre. Your squeeze misses the ogre. The ogre is heavily wounded. The ogre closely misses you. The hound bites you. You hit the ogre. Your squeeze misses the ogre. The ogre is severely wounded. The hound bites you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ........# #.# ........# .#.# .##. ........# ..# ... . ........#####.## #.. .. ........##.....##.###.. ........##.$$........# ............⌠$.!....###. ##...............O..$... ......##........@h#.## ..######.....##...# ..# ########...# ..# ....# >.# ##....< ..# #..... ..# #...... ..# ###.#### ..# You could see an ogre and a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | JJL the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D:5 | Encountered a hound 24 | D:5 | Encountered an ogre 31 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:5: layout_basic, dreamdust_wishing_well, minmay_tree_intersection Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Attack: Normal || 4 Melee: Falchion || 4 Armour: None || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 21 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 21 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+