Dungeon Crawl Stone Soup version 0.35-a0-1235-gffe45ada89 (webtiles) character file. Game seed: 5811554172972389212 95 JJL the Shield-Bearer (level 4, -1/45 HPs) Began as a Troll Fighter on Oct 6, 2026. Slain by a centaur (5 damage) ... on level 5 of the Dungeon. The game lasted 00:01:33 (658 turns). JJL the Shield-Bearer (Troll Fighter) Turns: 658, Time: 00:01:33 Health: -1/45 AC: 4 Str: 24 XL: 4 Next: 39% Magic: 3/3 EV: 8 Int: 4 God: Gold: 115 SH: 8 Dex: 11 Spells: 3/3 levels left rFire . . . (100%) - Claws rCold . . . (100%) b - +0 kite shield rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.07/turn MPRegen 0.08/turn %: no passive effects @: mighty A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 115 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield (worn) Wands b - a wand of light (2) Scrolls c - a scroll of fear {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of butterflies {unknown} k - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} Potions m - a potion of might d - a potion of resistance {unknown} f - a potion of curing {unknown} j - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Dodging + Level 3.3 Shields + Level 2.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 77% 1 Summon Small Mammal Summ 0% N/A 77% 1 Searing Ray Conj 0% 2d4 88% 2 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Zot: 26867 Temple (0/1) D:5 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History An ogre is nearby! An ogre is nearby! An ogre is nearby! You encounter a centaur. It is wielding a +0 shortbow. The ogre shouts! The centaur shouts! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You scratch the ogre. The ogre is moderately wounded. The centaur shoots an arrow. The arrow hits you! You block the ogre's attack. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very mighty all of a sudden. You are too injured to fight recklessly! You are too injured to fight recklessly! You claw the ogre! The ogre is severely wounded. The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you but does no damage. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The centaur hits you. You die... .....#........# ...##########.# ...# #.# ...# #.# ...# #.# # . #.# .## # ######.#####...## . ...!.............. . #######...@O#...# #####c# # .# .. ..# ..# ### You could see an ogre and a centaur. Vanquished Creatures A scorpion (D:5) 2 adders A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms A hobgoblin (D:4) 3 quokkas 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) A goblin (D:3) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Troll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 209 | D:2 | Reached XP level 2. HP: 20/29 MP: 1/1 492 | D:4 | Reached XP level 3. HP: 36/36 MP: 2/2 526 | D:4 | You fall into a shaft and drop 1 floor! 526 | D:5 | Entered Level 5 of the Dungeon 559 | D:5 | Found a statue of an orb of winter. 560 | D:5 | Found a staircase to the Ecumenical Temple. 561 | D:5 | Found a statue of an orb of winter. 561 | D:5 | Encountered a scorpion 578 | D:5 | Killed a scorpion 579 | D:5 | Reached XP level 4. HP: 7/45 MP: 3/3 652 | D:5 | Encountered an ogre 654 | D:5 | Encountered a centaur 658 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, shapermc_ecumenical_altar_venn D:2: layout_loops_cross D:3: layout_rooms, mainiacjoe_overflow_swirl, due_unseen_surprise D:4: layout_basic, enter_ossuary_1, reono_crystal_passage, chequers_serial_rivers_micro_d, grunt_decor_junction, grunt_decor_mini_mirrors D:5: layout_loops_ring, minmay_temple_entry_offerings, gup_sewer_entry_bubbles, nicolae_the_louvre, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 3 | 3.3 Fighting | 3 | 3.0 Dodging | 3 | 3.0 Unarmed Combat | | 2.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 57 | 2 || 59 Melee: Unarmed | 57 | 2 || 59 Drink: Might | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 34 | 8 || 42 Dodge: Dodged | 15 | || 15 Block: Kite shield | 13 | 1 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 664 | 639 | 25 | 48 | 413 | 5 | 132.8 | Dungeon | 664 | 639 | 25 | 48 | 413 | 5 | 132.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts D:2: 141 daAuts D:5: 132 daAuts D:3: 121 daAuts D:4: 109 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+