Dungeon Crawl Stone Soup version 0.35-a0-1238-g70463fe2f9 (webtiles) character file. Game seed: 112835444278372714 91 JJL the Poker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on Oct 6, 2026. Killed from afar by Grinder (4 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:00:52 (460 turns). JJL the Poker (Merfolk Gladiator) Turns: 460, Time: 00:00:53 Health: 0/35 AC: 4 Str: 14 XL: 4 Next: 56% Magic: 4/4 EV: 13 Int: 7 God: Gold: 45 SH: 0 Dex: 17 Spells: 3/3 levels left rFire + . . (50%) a - +0 trident rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) f - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a scarf of resistance (worn) Jewellery g - a ring of magical power Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} Potions f - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting * Level 6.2 Polearms - Level 2.0 Throwing + Level 4.9 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17539 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Grinder is heavily wounded. Grinder hits you. You writhe in agony. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (heavily wounded, 60% to hit) You hit Grinder. Grinder is severely wounded. Grinder hits you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (severely wounded, 60% to hit) You hit Grinder. Grinder is severely wounded. Grinder zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (severely wounded, 60% to hit) You closely miss Grinder. Grinder is severely wounded. Grinder closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (severely wounded, 60% to hit) You closely miss Grinder. Grinder is severely wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You can act again. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Grinder, carrying a wand of flame (severely wounded, 60% to hit) You barely miss Grinder. Grinder is severely wounded. Grinder zaps a wand. The puff of flame hits you. You resist. You die... Grinder says, "Hey, I wasn't done torturing you yet!" .......~~.~~..~.............. ............................. ........)................#### .........................# .........................# .........................# ....$....................# .......................).# ............@............# ......$....5.............# .$.......................# .........$...............# .....####.#....####.#....# .... #!#....# .#..... .. #......# .......# You could see Grinder. Vanquished Creatures A scorpion (D:3) 2 adders (D:3) A dart slug (D:3) An orc (D:3) A ribbon worm (D:3) An endoplasm (D:3) A quokka (D:1) 4 goblins 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 223 | D:3 | Encountered a scorpion 236 | D:3 | Killed a scorpion 237 | D:3 | Reached skill level 5 in Polearms 237 | D:3 | Reached XP level 2. HP: 11/24 MP: 2/2 237 | D:3 | Reached XP level 3. HP: 13/29 MP: 3/3 237 | D:3 | Reached XP level 4. HP: 16/35 MP: 4/4 348 | D:3 | Found a faded altar of an unknown god. 351 | D:3 | Reached skill level 6 in Polearms 435 | D:3 | Encountered Grinder 437 | D:3 | Paralysed by Grinder for 5.5 turns 457 | D:3 | Paralysed by Grinder for 2.5 turns 460 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, minmay_misc_feat_enclosed, minmay_domino_4 D:2: layout_rooms, basic_altar D:3: layout_basic, mainiacjoe_overflow_brackets, chequers_ecumenical_altar_island, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.1 Polearms | 5 6 | 6.2 Throwing | | 2.0 Dodging | | 4.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | 43 || 61 Melee: Trident | 18 | 43 || 61 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 9 | 17 || 26 Dodge: Dodged | 14 | 16 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 459 | 452 | 7 | 79 | 229 | 3 | 153.0 | Dungeon | 459 | 452 | 7 | 79 | 229 | 3 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 250 daAuts D:1: 146 daAuts D:2: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+