Dungeon Crawl Stone Soup version 0.35-a0-1238-g70463fe2f9 (webtiles) character file. Game seed: 9069953000460473580 0 JJL the Sneak (level 1, -1/16 HPs) Began as an Octopode Delver on Oct 6, 2026. Slain by an ice beast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:00:04 (12 turns). JJL the Sneak (Octopode Delver) Turns: 12, Time: 00:00:04 Health: -1/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear c - a scroll of immolation {unknown} Potions h - a potion of haste Skills: + Level 3.0 Fighting * Level 2.0 Long Blades + Level 2.0 Dodging - Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Zot: 5986 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, JJL the Octopode Delver. The tattered map led you here, but where is the Orb of Zot? It must be deeper inside... Press ? for a list of commands and other information. Found a scroll labelled QYNORI TI ROV and 18 gold pieces. Found a stone staircase leading down. Found a stone staircase leading up. c - a scroll labelled QYNORI TI ROV You encounter an ice beast. There is a stone staircase leading up here. Found a purple potion. The helpless ice beast fails to defend itself. You hit the ice beast but do no damage. Your squeeze misses the ice beast. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ###.......#... ........##.# ###........# ....$.....## .........## ........## .......<# ........# .......@# #......Y# .......## ....... #...... #...... .!..... ..#...# You could see an ice beast. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | JJL the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:5 | Encountered an ice beast 12 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, mainiacjoe_overflow_chevrons, serial_library_regret_index_headful Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Attack: Normal || 1 Melee: Falchion || 1 Stab: Sleeping || 1 Armour: None || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 4 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 4 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+