Dungeon Crawl Stone Soup version 0.35-a0-1238-g70463fe2f9 (webtiles) character file. Game seed: 13609182497088522096 112 JJL the Poker (level 4, -2/36 HPs) Began as a Merfolk Gladiator on Oct 6, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:24 (1467 turns). JJL the Poker (Merfolk Gladiator) Turns: 1467, Time: 00:01:24 Health: -2/36 AC: 4 Str: 14 XL: 4 Next: 92% Magic: 4/4 EV: 13 Int: 7 God: Gold: 166 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands e - a wand of charming (9) Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of enchant weapon {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of magic {unknown} j - a potion of resistance {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.6 Fighting + Level 5.8 Polearms - Level 2.0 Throwing + Level 5.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 52% 1 Static Discharge Conj/Air 0% 3-3/arc 65% 2 Gloom Hex/Necr 0% N/A 87% 3 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16527 Altars: Ashenzari Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, 65% to hit) The frilled lizard is in the way. You hit the frilled lizard. You kill the frilled lizard! The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, 65% to hit) You reach to attack! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, 65% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, 65% to hit) You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit) You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... ## ####### .########## ....... ......>.. .###### #.......# # #.#.......# # #.#.......##.# # #.#....:)..... # #.#...@)ğ.# # #.#.......# # #.#.......# # #....###### # #....# # #....# #.#### ## ###.#### ########### #. ###....>.##♣◊♣◊♣◊ß◊♣.♣◊♣### You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 5 adders 3 dart slugs 2 ribbon worms 2 endoplasms 5 hobgoblins 2 jackals (D:1) 3 ball pythons 7 bats 7 frilled lizards 4 goblins 5 kobolds 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 439 | D:1 | Reached skill level 5 in Polearms 466 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 966 | D:3 | Reached skill level 5 in Dodging 966 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1279 | D:3 | Found a broken altar of Ashenzari. 1464 | D:3 | HP: 1/36 [gnoll/+0 spear (2)] 1467 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, skrybe_limestone_x D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_overflow_rhomboverflow, dreamdust_princess_corridor, nicolae_half_adder Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.8 Fighting | 3 | 3.6 Dodging | 5 | 5.3 Throwing | | 2.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 102 | 55 || 157 Melee: Trident | 102 | 55 || 157 Stab: Sleeping | 8 | || 8 Distracted | 1 | 1 || 2 Armour: Leather armour | 35 | 28 || 63 Dodge: Dodged | 47 | 28 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1471 | 1454 | 17 | 0 | 1136 | 3 | 490.3 | Dungeon | 1471 | 1454 | 17 | 0 | 1136 | 3 | 490.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 574 daAuts D:3: 509 daAuts D:2: 387 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+