Dungeon Crawl Stone Soup version 0.35-a0-1240-g43d89d912d (webtiles) character file. Game seed: 13337109279117503999 7 JJL the Poker (level 2, -1/23 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (242 turns). JJL the Poker (Merfolk Gladiator) Turns: 242, Time: 00:00:19 Health: -1/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 7 God: Gold: 36 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of poison {unknown} Skills: + Level 2.4 Fighting + Level 4.6 Polearms + Level 2.1 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11755 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You reach to attack! You hit Terence but do no damage. Terence hits you but does no damage. You reach to attack! You puncture Terence! Terence is moderately wounded. Terence closely misses you. You reach to attack! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you from afar with a +0 trident. You reach to attack! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you from afar with a +0 trident! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Terence, wielding a +0 trident and wearing a +2 chain mail of cold resistance (moderately wounded, 68% to hit) You reach to attack! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you from afar with a +0 trident. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Terence, wielding a +0 trident and wearing a +2 chain mail of cold resistance (moderately wounded, 68% to hit) You reach to attack! You barely miss Terence. Terence is moderately wounded. Terence hits you from afar with a +0 trident! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." # . .#### .... #..# #.@# ...###..# # #.....@# ... ######.##..... #<......# ######.## You could see Terence. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 177 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 234 | D:2 | Encountered Terence 242 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, minmay_misc_feat_iff, ebering_dispersal_statue_hall D:2: layout_loops_cross, uniq_terence Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Trident || 26 Armour: Leather armour || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 218 | 25 | 0 | 166 | 2 | 121.5 | Dungeon | 243 | 218 | 25 | 0 | 166 | 2 | 121.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+