Dungeon Crawl Stone Soup version 0.35-a0-1240-g43d89d912d (webtiles) character file. Game seed: 7788210962783975451 0 JJL the Changeling (level 1, 16/16 HPs) Began as a Merfolk Stalker on Oct 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). JJL the Changeling (Merfolk Stalker) Turns: 0, Time: 00:00:10 Health: 16/16 AC: 0 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (body armour unavailable) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.07/turn b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Talismans b - a gecko talisman (worn) c - a mist talisman Potions A - 3 potions of attraction Baubles b - 3 centipede baubles Skills: + Level 2.1 Fighting + Level 2.4 Short Blades + Level 1.3 Dodging - Level 3.2 Stealth + Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, JJL the Merfolk Stalker. The dungeon that contains the Orb of Zot... this must be the place. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ~♣ ♣~ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣♣♣~♣ ♣~~~♣ ♣~l~♣ ♣~~~♣ ♣~♣♣♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ♣~♣ ~♣ ♣~ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+