Dungeon Crawl Stone Soup version 0.35-a0-1240-g43d89d912d (webtiles) character file. Game seed: 3124835605485596813 11 JJL the Poker (level 2, -4/23 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (225 turns). JJL the Poker (Merfolk Gladiator) Turns: 225, Time: 00:00:20 Health: -4/23 AC: 5 Str: 14 XL: 2 Next: 25% Magic: 2/2 EV: 13 Int: 7 God: Gold: 26 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves {Dex+3} SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves of dexterity (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} Potions d - a potion of lignification {unknown} f - a potion of attraction {unknown} Skills: + Level 2.5 Fighting + Level 4.8 Polearms - Level 2.0 Throwing + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11771 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The gnoll closely misses you. The jackal bites you but does no damage. You puncture the jackal! You kill the jackal! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal bites you but does no damage. The gnoll barely misses you. The jackal stops to sniff the ground. The jackal bites you but does no damage. You puncture the jackal! You kill the jackal! The gnoll misses you. The gnoll hits you with a +0 halberd! You die... ### ##.## ##...### ########......# #.............# #.######.....◊#+#+# #†# ##.....@...# ###.# ##.#.◊#ğ..# ....# #.#..#...# ##### #.#..##### .###### #.#### #.#...#### .......... #.#...#### .###### You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:2) 2 jackals (D:2) A ball python (D:2) 3 goblins A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 154 | D:2 | Reached XP level 2. HP: 20/23 MP: 2/2 225 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_loops_ring D:2: layout_loops_ring, angelslayer_ecumenical_altar_muddy, cheibrodos_gnoll_hut, uniq_terence Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Trident || 41 Armour: Leather armour || 26 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 227 | 219 | 8 | 0 | 147 | 2 | 113.5 | Dungeon | 227 | 219 | 8 | 0 | 147 | 2 | 113.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 156 daAuts D:1: 71 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+