Dungeon Crawl Stone Soup version 0.35-a0-1240-g43d89d912d (webtiles) character file. Game seed: 13168582139182395264 8 JJL the Poker (level 2, -2/23 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Slain by a phantom (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:13 (85 turns). JJL the Poker (Merfolk Gladiator) Turns: 85, Time: 00:00:14 Health: -2/23 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 12 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of enlightenment {unknown} Skills: + Level 2.4 Fighting * Level 4.8 Polearms - Level 2.0 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17911 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. You barely miss the phantom. The phantom is lightly damaged. The phantom barely misses you. You puncture the phantom! The phantom is heavily damaged. The phantom hits you. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the phantom. The phantom is severely damaged. The phantom completely misses you. You closely miss the phantom. The phantom is severely damaged. The phantom hits you. You barely miss the phantom. The phantom is severely damaged. The phantom closely misses you. You closely miss the phantom. The phantom is severely damaged. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The phantom attacks as it pursues you! The phantom hits you. You die... #.# #.# #.# #.# #.. #.# #.# #@# #W# #.# #.# #.# #.# #.# #§### #§..# You could see a phantom. Vanquished Creatures 2 hobgoblins (D:2) 2 jackals (D:1) A quokka (D:1) An endoplasm (D:2) A kobold (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:2 | Reached XP level 2. HP: 21/23 MP: 2/2 74 | D:3 | Encountered a phantom 84 | D:3 | HP: 1/23 [phantom (7)] 85 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, serial_shops, shop, nicolae_ecumenical_snake_handling D:2: layout_basic, minivault_24, minmay_tetromino_l2 D:3: layout_basic, uniq_terence Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Trident || 26 Stab: Sleeping || 1 Armour: Leather armour || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 80 | 7 | 0 | 40 | 3 | 29.0 | Dungeon | 87 | 80 | 7 | 0 | 40 | 3 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts D:2: 17 daAuts D:3: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+