Dungeon Crawl Stone Soup version 0.35-a0-1240-g43d89d912d (webtiles) character file. Game seed: 12735470548743106844 28 JJL the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Slain by Grinder (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (999 turns). JJL the Ducker (Merfolk Gladiator) Turns: 999, Time: 00:02:06 Health: 0/28 AC: 4 Str: 17 XL: 3 Next: 12% Magic: 0/3 EV: 11 Int: 7 God: Gold: 63 SH: 8 Dex: 17 Spells: 2/2 levels left rFire + . . (50%) i - +1 short sword of Enel {devious, rPois rF+ rC+ Str+3} rCold + . . (50%) j - +0 kite shield rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... h - amulet of guardian spirit Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 long sword i - the +1 short sword of Enel (weapon) {devious, rPois rF+ rC+ Str+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a scarf of invisibility j - a +0 kite shield (worn) Jewellery f - an amulet of faith h - an amulet of guardian spirit (worn) k - a ring of wizardry l - an amulet of wildshape Wands e - a wand of charming (11) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of revelation {unknown} e - a scroll of poison {unknown} h - 3 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Potions f - a potion of haste {unknown} j - a potion of heal wounds {unknown} k - a potion of mutation {unknown} l - a potion of brilliance {unknown} n - a potion of cancellation {unknown} p - a potion of enlightenment {unknown} q - 2 potions of moonshine {unknown} Skills: + Level 2.8 Fighting - Level 3.3 Long Blades + Level 2.5 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 88% 1 Summon Small Mammal Summ 0% N/A 88% 1 Mercury Arrow Conj/Alch 0% 2d5 95% 2 Passwall Erth 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Martyr's Knell Necr/Summ 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16993 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Grinder is lightly wounded. Grinder says, "DUCK!" You block Grinder's attack. x2 You hit Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! You barely miss Grinder. Grinder is lightly wounded. Grinder barely misses you. You closely miss Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Grinder. Grinder is lightly wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You closely miss Grinder. Grinder is lightly wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder blinks! You can act again. Grinder says, "Mostly I couldn't keep them alive." Grinder gestures at you. You resist with significant effort. Grinder gestures at you. You suddenly lose the ability to move! You can act again. Unknown command. Grinder attacks as she pursues you! Grinder hits you. You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #...# ####.#### ## #...# #.....# ##. #...# #.###.########.# #####...#########.# #.##.....##. ..................###.##.....### .............................### ................#.#..###.....##. #####...#######5#.#....#.....##. #...# #@#.#.....#######. #...# #..........####### ##...# ###.........##.... #....# #..<......##.### #....# #.........##.### #...<# ##.......###.#.. #.######### ##.....<......# ..###K##.!..... #....#.###.### ......†....# #.####.# #.... You could see Grinder. Vanquished Creatures An adder (D:2) 3 endoplasms 3 hobgoblins A quokka (D:2) A ball python (D:1) 2 bats (D:3) 5 frilled lizards A goblin (D:2) A kobold (D:1) 4 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 317 | D:2 | Reached XP level 2. HP: 10/23 MP: 2/2 506 | D:2 | Identified the +1 short sword of Enel {devious, rPois rF+ | rC+ Str+3} 666 | D:3 | Reached XP level 3. HP: 27/28 MP: 3/3 839 | D:3 | Encountered Grinder 986 | D:3 | Paralysed by Grinder for 3.5 turns 993 | D:3 | Paralysed by Grinder for 4.5 turns 999 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_corners, serial_shops, nicolae_shop_rolling_square D:2: layout_rooms D:3: layout_loops_cross, serial_shops, nicolae_shop_back_alley_shop, item_on_display_a_b, uniq_grinder Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 73 Melee: Long sword || 39 Short sword || 34 Stab: Sleeping || 1 Armour: Leather armour || 58 Dodge: Dodged || 58 Block: Kite shield || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1005 | 972 | 33 | 50 | 670 | 3 | 335.0 | Dungeon | 1005 | 972 | 33 | 50 | 670 | 3 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 427 daAuts D:3: 348 daAuts D:1: 230 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+