Dungeon Crawl Stone Soup version 0.35-a0-1240-g43d89d912d (webtiles) character file. Game seed: 5894978434205087699 253 JJL the Ducker (level 6, 0/48 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Slain by a sleepcap (5 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:02:02 (1163 turns). JJL the Ducker (Merfolk Gladiator) Turns: 1163, Time: 00:02:03 Health: 0/48 AC: 11 Str: 21 XL: 6 Next: 13% Magic: 6/6 EV: 2 Int: 7 God: Gold: 71 SH: 0 Dex: 17 Spells: 5/5 levels left rFire + . . (50%) h - +0 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) g - +2 cloak "Marchacw" {rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - +4 ring of protection HPRegen 0.28/turn j - +6 ring of strength MPRegen 0.10/turn %: no passive effects @: sleeping A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 long sword h - a +0 dagger of draining (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +2 cloak g - the +2 cloak "Marchacw" (worn) {rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Jewellery j - a +6 ring of strength (worn) k - a +4 ring of protection (worn) Talismans i - a medusa talisman Wands a - a wand of flame (5) Scrolls c - a scroll of amnesia {unknown} Potions d - a potion of moonshine {unknown} f - a potion of curing {unknown} Skills: + Level 4.1 Fighting - Level 3.2 Long Blades + Level 3.7 Throwing + Level 5.8 Dodging * Level 1.9 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 63% 2 Gloom Hex/Necr 0% N/A 85% 3 Swiftness Air 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15)* Zot: 26970 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Gozag Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the iguana. The iguana is almost dead. The sleepcap barely misses you. The iguana barely misses you. You closely miss the iguana. The iguana is almost dead. The sleepcap releases spores at you but does no damage. The iguana bites you but does no damage. Unknown command. You closely miss the iguana. The iguana is almost dead. The sleepcap releases spores at you but does no damage. The iguana closely misses you. You hit the iguana but do no damage. The iguana is almost dead. The sleepcap barely misses you. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana is almost dead. You hit the iguana. You kill the iguana! The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap barely misses you. You see here an iguana corpse. You hit the sleepcap but do no damage. The sleepcap releases spores at you but does no damage. You hit the sleepcap. You drain the sleepcap. The sleepcap is moderately damaged. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. You drain the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You die... ##..#.#.....#.## ...o.....#...... ..o............. #..o..#>#.# .. ##..#.#... ##. #..#....# .....#.#...#.# #........f#.# ##....###@#.# #.... #...# #... #...... #... ......## ### ......# #......# #......# #......# You could see a sleepcap (very drained). Vanquished Creatures An ogre (D:3) A jelly (D:6) Jessica (D:2) 2 iguanas 3 adders 2 ribbon worms 2 dart slugs 6 endoplasms 3 hobgoblins 4 jackals (D:4) 2 quokkas (D:2) A ball python (D:2) 3 bats (D:2) A goblin (D:3) 2 kobolds (D:2) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 408 | D:2 | Encountered Jessica 415 | D:2 | Killed Jessica 416 | D:2 | Reached XP level 2. HP: 15/23 MP: 2/2 416 | D:2 | Reached XP level 3. HP: 18/28 MP: 3/3 505 | D:2 | Identified the +2 cloak "Marchacw" {rF+} 699 | D:3 | Found an opulent altar of Gozag. 705 | D:3 | Encountered an ogre 709 | D:3 | Reached XP level 4. HP: 32/35 MP: 4/4 717 | D:3 | Killed an ogre 718 | D:3 | Reached skill level 5 in Dodging 718 | D:3 | Reached XP level 5. HP: 25/42 MP: 5/5 934 | D:4 | Reached skill level 1 in Shapeshifting 1067 | D:4 | You fall into a shaft and drop 2 floors! 1117 | D:6 | Reached XP level 6. HP: 23/48 MP: 6/6 1132 | D:5 | Entered Level 5 of the Dungeon 1163 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, serial_shops, shop D:2: layout_loops_ring, serial_shops, nicolae_shop_rolled_up, minmay_tetromino_o4, uniq_jessica D:3: layout_rooms, nicolae_gozag_zags_fifth_avenue D:4: layout_rooms, amethyst_overflow_temple_binary D:5: layout_rooms, kennysheep_little_box, old_standard_altar, kennysheep_slug_shrine, uniq_edmund D:6: layout_basic, led_xom_imps, minmay_temple_entry_poolview, nicolae_nh_ransacked_shop, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 | 4.1 Throwing | 3 | 3.7 Dodging | 5 | 5.8 Shapeshifting | 1 | 1.9 Long Blades | | 3.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 80 | 105 || 185 Melee: Long sword | 80 | 17 || 97 Dagger | | 88 || 88 Stab: Distracted | 1 | || 1 Armour: Leather armour | 50 | 57 || 107 Dodge: Dodged | 60 | 83 || 143 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1177 | 1105 | 72 | 279 | 481 | 6 | 196.2 | Dungeon | 1177 | 1105 | 72 | 279 | 481 | 6 | 196.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 643 daAuts D:3: 258 daAuts D:4: 153 daAuts D:6: 63 daAuts D:1: 29 daAuts D:5: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+