Dungeon Crawl Stone Soup version 0.35-a0-1241-g07a7fc663f (webtiles) character file. Game seed: 4823337715200996501 8 JJL the Ducker (level 2, -2/23 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Was an Initiate of Beogh. Succumbed to an orc priest's poison ... on level 3 of the Dungeon. The game lasted 00:00:25 (191 turns). JJL the Ducker (Merfolk Gladiator) Turns: 191, Time: 00:00:26 Health: -2/23 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 12 Int: 7 God: Beogh [......] Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -13) A: (nimble swimmer 2), mertail a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of fear {unknown} Potions d - a potion of moonshine {unknown} Skills: + Level 2.5 Fighting - Level 3.2 Long Blades + Level 2.2 Throwing + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17801 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter an orc. It is wielding a +0 whip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! x3 The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You bow before the missionary of Beogh. Beogh welcomes you! The priest grants you succour and welcomes you into the fold. The other orcs roar their approval! The orc donates its equipment to the cause. The orc goes up the escape hatch. You encounter an orc priest. It is wielding a +2 whip of venom. You see here 11 gold pieces. An orc priest is nearby! An orc priest is nearby! You encounter an orc wizard. It is wielding a +0 dagger. You see here a scroll labelled GEIPEH HOHOAST. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! The orc priest begins to cast a cantrip, but forgets the words! The misses you. You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs. You closely miss the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You completely miss the orc priest. The orc priest hits you with a +2 whip of venom. You are poisoned. You closely miss the orc priest. You feel very sick. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is lightly wounded. You die... ...... .... ... ..... ....... <... ...... ... ... ###....##... oo #...#..#... # #.###.#......## .. #o#.....##....#... #.@......#........ #..?...........(.. .##?...........#>... ........$.(........# #.............####.... ###.#.......†.#####... #.#................ #...........#####.# ............# You could see an orc priest and an orc and were aware of an invisible orc wizard (remembered). Vanquished Creatures 3 hobgoblins (D:2) 2 jackals (D:1) A ball python (D:2) A rat (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 155 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 183 | D:3 | Became a worshipper of Beogh the Shepherd 191 | D:3 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_shop_behind_doors D:3: layout_rooms, uniq_terence Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Long sword || 27 Invoke: Convert to Beogh || 1 Armour: Leather armour || 9 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 0 | 119 | 3 | 66.0 | Dungeon | 198 | 198 | 0 | 0 | 119 | 3 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 141 daAuts D:3: 35 daAuts D:1: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 1895 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+