Dungeon Crawl Stone Soup version 0.35-a0-1241-g07a7fc663f (webtiles) character file. Game seed: 4841471221691722476 17 JJL the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:24 (315 turns). JJL the Ducker (Merfolk Gladiator) Turns: 315, Time: 00:00:25 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 12 Int: 7 God: Gold: 54 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -5) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.6 Fighting - Level 3.2 Long Blades + Level 2.4 Throwing + Level 4.4 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 52% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17677 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You miss the adder. You feel sick. The adder bites you. The orc barely misses you. The hobgoblin hits you. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is moderately wounded. You feel sick. The orc misses you. The adder misses you. The hobgoblin barely misses you. You feel sick. You are no longer poisoned. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. The adder bites you. You are poisoned. The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin shouts! The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the hobgoblin. The hobgoblin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The hobgoblin closely misses you. The adder bites you. You die... #.# #.# #.# #.. #.## #.. #.# ##@# ##Sg# ..####oS## .......g# .......<# ........# ........# ........# ........# You could see an adder, an orc, a hobgoblin, a goblin and a ball python. Vanquished Creatures An adder (D:2) 2 hobgoblins An orc (D:3) A ball python (D:1) A frilled lizard (D:2) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 244 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 276 | D:2 | Found Tixoehavack's Distillery. 315 | D:3 | HP: 1/23 [poisoned by an adder] 315 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic, dk_noncrumbling_4 D:2: layout_rooms, serial_shops, shop, nicolae_concentric_dashed_squares_wild, minivault_4 D:3: layout_rooms, minmay_bisected Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Long sword || 23 Armour: Leather armour || 25 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 277 | 44 | 0 | 212 | 3 | 107.0 | Dungeon | 321 | 277 | 44 | 0 | 212 | 3 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts D:2: 103 daAuts D:3: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+