Dungeon Crawl Stone Soup version 0.35-a0-1241-g07a7fc663f (webtiles) character file. Game seed: 17017844520234657177 3 JJL the Ducker (level 1, 0/17 HPs) Began as a Merfolk Gladiator on Oct 7, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:15 (246 turns). JJL the Ducker (Merfolk Gladiator) Turns: 246, Time: 00:00:15 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 45% Magic: 1/1 EV: 2 Int: 7 God: Gold: 40 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -1), constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions d - a potion of haste {unknown} Skills: + Level 2.3 Fighting - Level 3.2 Long Blades + Level 2.1 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11750 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The adder closely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The ball python barely misses you. The ball python misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The adder bites you but does no damage. You hit the adder. You kill the adder! You die... #......#. ...####......# ............## #######.....# #.....## ##.....# #......# #...#.#.## ....###@#.# #### #.S†.# #......$ #......... #......... #......... #......... #......... You could see a ball python. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 246 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic D:2: layout_rooms, basic_ecumenical_altar, corexii_corridor_pit, uniq_crazy_yiuf_cottage Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Long sword || 15 Stab: Sleeping || 1 Armour: Leather armour || 20 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 249 | 1 | 0 | 204 | 2 | 125.0 | Dungeon | 250 | 249 | 1 | 0 | 204 | 2 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts D:2: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+