JJL Level 1 of the Dungeon (10, -10, D:1) a +0 whip (15, -22, D:1) 3 javelins (19, -18, D:1) a jackal corpse (skeletalised by now) (21, -10, D:1) a frilled lizard corpse (skeletalised by now) (22, -12, D:1) a jackal corpse (skeletalised by now) (30, -10, D:1) a bat corpse (skeletalised by now) (32, -25, D:1) a ring of willpower Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) the +1 flail of the Tomato {concuss, *Corrode Will+ Str+3} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (7, 11, D:3) a +2 short sword of draining a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -19, D:4) a +0 giant spiked club (4, -27, D:4) a +0 robe (13, -5, D:4) a rimehorn talisman (15, -2, D:4) a +0 robe (20, -27, D:4) a +1 short sword of venom a +0 dagger a +0 hand axe a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -28, D:4) a +0 short sword a +0 leather armour (22, -29, D:4) a +0 trident (23, -30, D:4) a +0 dagger (23, 9, D:4) a +0 dagger a kobold skeleton (38, -19, D:4) a ball python skeleton (40, 3, D:4) a +0 dagger a kobold skeleton (44, -33, D:4) a +2 short sword of freezing 2 poisoned darts a kobold skeleton (49, -3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 javelins (5, 4, D:5) a potion of magic (7, 4, D:5) an adder corpse (14, 17, D:5) a +0 dagger a +0 robe an orc corpse (14, 18, D:5) a +0 club an orc corpse (14, 19, D:5) a +0 falchion of protection a +0 dagger an orc corpse an orc corpse (16, 7, D:5) a +0 robe (16, 17, D:5) a +0 falchion a +0 leather armour (24, 5, D:5) a black bear skeleton (24, 6, D:5) a +0 flail a +0 leather armour an orc skeleton (42, -1, D:5) 5 boomerangs (54, -2, D:5) a +0 giant club an ogre corpse