Dungeon Descent DCSS version 0.32-a0-1526-g6ea4a1c0b2 (webtiles) character file. Game seed: 7434975019437887094 2 Jaesus007 the Cudgeller (level 1, 0/18 HPs) Began as a Human Berserker on June 23, 2024. Was a Follower of Trog. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (74 turns). Jaesus007 the Cudgeller(Human Berserker) Turns: 74, Time: 00:01:08 Health: 0/18 AC: 2 Str: 17 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 7 God: Trog [*.....] Gold: 4 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion, Berserk You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of amnesia {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Maces & Flails + Level 2.0 Armour + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal closely misses you. Terence hits you with a +2 short sword of protection. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. Terence hits you with a +2 short sword of protection. The jackal closely misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. Terence barely misses you. Terence closely misses you. The jackal closely misses you. You barely miss the jackal. The bat closely misses you. A quokka comes into view. The jackal bites you. Terence hits you with a +2 short sword of protection. The bat barely misses you. You hit the jackal. The jackal is lightly wounded. The bat closely misses you. x2; The jackal completely misses you. Terence hits you but does no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. Terence hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Trog accepts your kill. Terence closely misses you. The jackal barely misses you. Terence barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.......### #.......... #.......... #.$.....# #.......# .... #.......# ..... #:....rb# ..... #######h#### #..... #@.@g# #...... ################.###....... ##.....#.....## #.##.g...... #.............###...@....... ..........................?. ...............#####........ ...............# #........ ...............# #........ ...............# ##....... You could see Terence, a quokka, a jackal, a hobgoblin and a bat. Vanquished Creatures 2 jackals (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaesus007 the Human Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 56 | D:2 | Noticed Terence 74 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, minmay_hedge_maze D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Mace || 7 Armour: Animal skin || 12 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 24 | 50 | 0 | 0 | 2 | 37.0 | Dungeon | 74 | 24 | 50 | 0 | 0 | 2 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 40 daAuts D:1: 34 daAuts