Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 17977636357925128093 32 JasperPhil the Shooter (level 3, -7/28 HPs) Began as a Coglin Hunter on Mar 26, 2026. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:15 (1219 turns). JasperPhil the Shooter (Coglin Hunter) Turns: 1219, Time: 00:01:15 Health: -7/28 AC: 3 Str: 11 XL: 3 Next: 25% Magic: 3/3 EV: 11 Int: 8 God: Gold: 88 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Dongyul} rCold . . . (100%) c - +0 sling {Gisele} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Dongyul} c - a +0 sling (offhand) {Gisele} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of fear {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of amnesia {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.4 Fighting * Level 3.9 Ranged Weapons + Level 2.1 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! The kobold barely misses you. Terence barely misses you. The kobold hits you but does no damage. Fire: a) +2 sling {Dongyul} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 70% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The kobold barely misses you. Fire: a) +2 sling {Dongyul} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 70% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. Fire: a) +2 sling {Dongyul} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 70% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" #.##........#..####.## #...........#..#....# #.###...............# #.####.######.......# #......# ####.#### ###.########### #.# #))....#....... # #.#.##.#K...... #.#....@@...... #.###..#....... ##### #. #..#....... #.... #. ....#....... #)### #####.##....... #.# #.. ...)### #.# ### ##### #.## #..# ##.# You could see Terence and a kobold. Vanquished Creatures 5 endoplasms 3 hobgoblins 3 jackals (D:2) 2 quokkas 4 bats 4 frilled lizards 5 goblins 4 kobolds 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 143 | D:1 | Reached skill level 1 in Stealth 204 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 219 | D:1 | Found a faded altar of an unknown god. 1025 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1208 | D:2 | Encountered Terence 1218 | D:2 | HP: 1/28 [Terence/puff of flame (5)] 1219 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic, shapermc_ecumenical_altar_venn, nicolae_concentric_dashed_squares_mild D:2: layout_loops_cross, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Dodging | 2 | 2.1 Fighting | | 2.4 Ranged Weapons | | 3.9 Action || total ---------------------------++------- Fire: Sling || 148 Armour: Leather armour || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1239 | 1239 | 0 | 0 | 1061 | 2 | 619.5 | Dungeon | 1239 | 1239 | 0 | 0 | 1061 | 2 | 619.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts D:2: 323 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+