Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 6617887863115668924 30 JasperPhil the Gusty (level 3, 0/26 HPs) Began as a Draconian Air Elementalist on Mar 29, 2026. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1591 turns). JasperPhil the Gusty (Draconian Air Elementalist) Turns: 1591, Time: 00:02:08 Health: 0/26 AC: 5 Str: 10 XL: 3 Next: 3% Magic: 0/6 EV: 11 Int: 17 God: Gold: 87 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of flight Stlth ++ b - ring of positive energy HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Jewellery a - a ring of flight (worn) b - a ring of positive energy (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of silence {unknown} e - 2 scrolls of identify {unknown} Potions g - 4 potions of magic f - a potion of enlightenment {unknown} j - a potion of ambrosia {unknown} k - a potion of resistance {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 1.5 Conjurations + Level 3.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Swiftness Air 13% N/A 14% 3 Jinxbite Hex 2% 2d2 28% 2 Airstrike Air 6% 2d(1-17) 43% 4 Maxwell's Portable Pile Tloc 1% (3-9)d2 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal. You kill the jackal! The zap hits the gnoll. The gnoll is moderately wounded. The zap misses the gnoll. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll barely misses you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the frilled lizard. You kill the frilled lizard! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll shouts! The gnoll attacks as it pursues you! The gnoll closely misses you. Found a stone staircase leading down. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 72% to hit) The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Found a runed dagger. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ..#<...#.###..........# ..... #.###..#.####.##.....#.. #..... # ##....# #.##.#####.# #..... # #.#..# #.##j# ###.. ...... # #.#......##.# ....# # ###.###..## #j#.....# #.##.....##..# #.#.)...# #........# #.###j......# ####.....# .##.@.###### # #.....# #.### # #.....###.##. . +...........> # #.....####### #.........# ####.........# ..####.......# .............# You could see 3 gnolls. Vanquished Creatures A dart slug (D:2) 2 endoplasms 4 hobgoblins 2 jackals (D:2) A quokka (D:2) 4 bats 3 frilled lizards 10 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JasperPhil the Draconian Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1102 | D:2 | Found Ydis's Antique Armour Shoppe. 1575 | D:2 | Reached XP level 3. HP: 17/26 MP: 0/6 1591 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, roderic_lattice_a, grunt_decor_junction, chequers_jeans, solitary_fountain, amcnicky_mini_pool_small D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 1.5 Air Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 36 Melee: Unarmed || 36 Tailslap || 5 Cast: Shock || 64 Armour: None || 51 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1590 | 1550 | 40 | 0 | 1265 | 2 | 795.0 | Dungeon | 1590 | 1550 | 40 | 0 | 1265 | 2 | 795.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1089 daAuts D:2: 501 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+